Hirokazu Yasuhara

Hirokazu Yasuhara (安原 広和, born October 12, 1965) (also credited as Carol Yas) is a Japanese video game designer.

Gamasutra interview (2008)
Gamasutra - Game Design Psychology: The Full Hirokazu Yasuhara Interview (August 25, 2008)


 * So I come up with some ideas for the programmer to work with, and they decide what's good and what's impossible to implement, based on schedule or programming difficulty.


 * These are all concepts. I make a lot of ideas and inserts. And this is what I just created. I don't write the map by hand anymore; I use illustrator instead to do the map. It has about five layers.


 * I shrink it down by myself, actually. It's up to the schedule, so... If the artists or programmers say "no", then that's the answer. So it's kind of a mix. I always try to push a can-do attitude with them, you know?


 * I always think about all the different elements of what makes something fun.