The Sims 4

The Sims 4 is a 2014 life simulation developed by Maxis and published by Electronic Arts. It is the fourth major title in The Sims series.

The Sims 4 focuses on its improved character creation and house building tools, as well as deeper in-game simulation with the new emotion and personality systems for Sims. The Sims 4 has received many paid downloadable content packs since its release. Eleven expansion packs, ten "game packs", eighteen "stuff packs", and seven "kits" have been released. Additionally, many free updates have been released throughout the game's lifespan that include major features and additions to the game, such as the addition of swimming pools & fountains, toddler Sim life stage, sentiments, multicultural content and terrain tools. Some content packs were subject to controversy from players and critics.

Willow Creek

 * A verdant, sprawling region of lush bayous and rolling plantation land that is home to aristocratic farmers, southern gentry, and swamp-dwellers. Willow Creek is a diverse blend of rich tradition, understated grandeur and true salt-of-the-earth hospitality.

Foundry Cove

 * Located in southern Willow Creek Foundry Cove has lots of character (and its share of characters). Residents enjoy modest homes with a canal nearby for fishing, and a charming, active railroad.
 * Bargain Bend: A sizeable Backwater lot, perfect for building your dream home.
 * Streamlet Single: A simple starter home for a singleton or a couple.
 * Crick Cabana: This small shotgun-style home is perfect for a small family.
 * Daisy Hovel: This home's open concept design is flexible with plenty of outdoor space.
 * Garden Essence: A sprawling colonial with landscaping perfect for outdoor entertaining.

Courtyard Lane

 * Courtyard Lane offers affordable homes for the upwardly mobile set. Classic styling mingles with larger shotguns and more expansive homes.
 * Potters Splay: With this large waterfront lot, your only limit is your imagination.
 * Brook Bungalow: Built for outdoor living, this colonial features a wraparound porch and balcony.
 * Riverside Roost: This modified double shotgun has plenty of space for a comfort and entertaining.
 * Pique Hearth: TBA
 * Rindle Rose: A cozy cottage with a welcoming porch that just screams, "RELAX!"

Pendula View

 * This historical section of Willow Creek, the Garden Community boasts large mansions and the cache that comes with living in them.
 * Hallow Slough: An expansive lot in a much-sought-after enclave, this is your potential paradise.
 * Umbrage Manor: A huge colonial with lovely grounds, this home is sure to impress.
 * Parkshore: A large, traditional home with verandas and balconies galore.
 * Ophelia Villa: History (and mystery) emanates from this tri-story Gothic mansion.

Sage Estates

 * Willow Creek's most desirable area, Sage Estates features large, sprawling estates, lush landscaping, and the best high society as to offer.
 * Oakenstead: Modern meets traditional in this three-story home with extensive landscaping.
 * Cypress Terrace: A large property with classical styling, this is the quintessential Sage Estates home.

Crawdad Quarter

 * Crawdad Quarter is the heart of Willow Creek. All of the town's liveliness, from parks to nightlife, can be found in this neighbourhood.

BFF household

 * Free spirit Liberty, cheerful Summer, and geeky Travis are unlikely friends, and nothing can come between these three. Except perhaps the growing feelings both Summer and Liberty have for Travis...

Goth family

 * The Goths are an aristocratic family with a dreary aura. Between Mortimer writing macabre stories and Bella's mysterious disappearances will Cassandra and Alexander grow up to be gloomy, too?

Pancakes household

 * Poor, poor Bob and Eliza – have they ever been happy? It seems there's nothing one can do to please the other. Just what is keeping this couple together? Or, conversely, what is the spark that will finally drive them apart?

Spencer-Kim-Lewis household

 * Okay, here's the breakdown: Dennis Kim and Lydia Spencer had a daughter named Alice Spencer-Kim, then divorced. Alice married Eric Lewis and had her own little girl, Olivia Kim-Lewis. They live with Alice's dad (Dennis, remember?) and Eric's mom, Vivian Lewis. Hey, no one ever said family was easy!

Oasis Springs

 * An oasis nestled in the austere beauty of the western desert, this haven of eclectic culture is fringed by countless soaring palms, and lent vibrant color through impossibly lush landscaping. Oasis Springs offers relaxing retreats from the sun to any traveler who discovers it.

Bedrock Strait

 * Residents of this delightfully kitschy neighborhood take pride in their billboards and lawn gnomes. And who wouldn't love getting to say hello to Barry the Brontosaurus every morning?

Parched Prospect

 * This neighborhood is your quintessential desert-living experience with bustling tumbleweeds and cacti as far as the eye can see!

Skyward Palms

 * This upscale gated community offers its residents all the warm, wild benefits of living in the desert along with the luxury of endless green grass.

Acquisition Butte

 * Residents of Acquisition Butte are paying premium for the gorgeous, rocky overlook and the sweet sound of solitude.

Mirage Canyon

 * Mirage Canyon is Oasis Spring's true oasis. Parched visitors passing through can always delight in seeing the gorgeous rushing waterfall and a well-appreciated pitstop.

Caliente household

 * It’s no longer girls-only now that Caliente matriarch Katrina has moved in her mooching boy toy, Don. With three fiery, attractive ladies in the house, will Don remain faithful or will he get involved with more than one Caliente woman?

Landgraab household

 * The Landgraabs seem like the perfect family; wealthy, well-mannered, brilliant. But Nancy and Geoffrey are each hiding something. Will their secrets tear them apart or will they continue to build a wealthy dynasty?

Roomies household

 * This household seems to have stepped right out of a TV sitcom. What wacky misadventures will the perky Zoe, easygoing Mitchell, uptight ladies' man J. and intellectual Gavin suffer this week? Tune in and find out!

Zest household

 * Johnny Zest has the stage name and the dream, but maybe not the talent... Disowned by the Landgraabs for quitting school, Johnny wants to make his own fame and fortune as a standup comedian.

Newcrest

 * Don't let the abundance of space fool you. Take a look around, admire the wonderful scenery, and explore the endless possibilities. Do you see it? This is your whole new world! What are you waiting for?

Bridgeview

 * This family-friendly neighborhood has a lovely picnic area and a striking city skyline backdrop.

Llama Lagoon

 * With lakeside walkways and public playground equipment, this neighborhood's just the right amount of cosmopolitan.

Ridgeline Drive

 * This busy strip of real estate lining the streets of the Newcrest suburbs boasts ample hiking trails.

Granite Falls (Outdoor Retreat)

 * Take your Sims on a vacation to experience the clear skies and piney mountain air! Pitch your tent, explore the woods, and experience the wonders of nature... like a Sim in a bear suit?

Magnolia Promenade (Get to Work)

 * Welcome to a world in which beautiful scenery meets metropolitan life! Magnolia Promenade offers fantastic views and a top of the line shopping experience for customers and entrepreneurs alike.

Windenburg (Get Together)

 * Take ye olde deep breath and enjoy the mountain air. This green, expansive playground has got it all; lush countryside, serene and rocky cliffs, a quaint village with remnants of the old world all nestled around the modern shore side business center.

Olde Platz

 * What Olde Platz lacks in greenery it makes up for in charming cobblestone. Live, work and play in the rich, cultural history of the oldest part of Windenburg.

Lykke Center

 * Fresh, new, and arrestingly shiny, Lykke Centre is where new commercial enterprise in Windenburg thrives.

Windslar

 * Wide open spaces and a chateau or two. Visit or live in Windslar for a delectable taste of countryside living.

The Crumbling Isle

 * The Crumbling Isle is a bit of a misnomer for this part of town. There's nothing here but glorious high-end real estate as far as the eye can see.

Behr household

 * Yuki and Candy recently inherited a quaint, modest home from their dearly departed Grandma Behr. Geeky teen Yuki absolutely idolizes her cool DJ sister, Candy, but Yuki’s got some mad skills of her own. Sure, she may not be the edgy Spinmaster Candy is, but she can annihilate anyone at Blicblock. She’s also quickly becoming Windenburg’s most infamous underground hacker.

Bjergsen household

 * Teen musical prodigy Sofia has dreams -- she's going to make it big. Not even her gloomy dad, perfectionist mom, or pesky genius kid sister can stop her from making her way to the top!

Bro household

 * Tech-savvy hunk Sergio and brash DJ Joaquin have little in common... except for the finer things in life. As they climb the ranks and rake in the bucks, just how awesome can they make their sweet pad?

Free Spirits household

 * Bookish Maaike, and artsy Ulrike aren't materialistic, but even these two roommates admit they could use a few upgrades around the house. Will Maaike be able to sell a few stories, or will Ulrike finally put out a painting that meets her exacting standards?

Fyres household

 * Things couldn't be better between lovebirds Dominic and Moira -- too bad the same can't be said for their daughters! Free spirit Morgan just wants to have fun with her Renegade friends, but Siobhan can't stand that attitude. Siobhan is determined to build a network of popular friends who can help her career aspirations. Will Siobhan move out on her own before the tension in the house explodes?

Munch household

 * Raising three kids is never easy -- particularly when one refuses to move out of the house, and one is a gloomy rebel. But Mila Munch is nothing if not dedicated to her family, and her sweet little Lucas always cheers her up after a hard day of restaurant work.

Partihaus household

 * Drink, flirt, dance, repeat. Jade, Eva, and Paolo jumped at the opportunity to explore the world and set up the ultimate crib in Windenburg as soon as Marcus extended the invite. And the party hasn’t stopped since. Drama is never far behind when they’re together - and they’re always together! With only one and a half jobs between the four of them, how in the world do they manage to pay their bills?

Villareal household

 * After Jacques’ wife disappeared under... ahem, mysterious circumstances, he was left raising three kids in his enormous mansion. Luna and Hugo are good kids with typical teen problems, but the youngest, Max, is a terrifying force of nature. Will the kids drive Jacques crazy before his eccentric habits and hobbies drive them crazy?

San Myshuno (City Living)

 * Welcome to San Myshuno! Every day is an adventure on the streets of San Myshuno. From the wild personalities you might run into on the streets to the element of surprise of stumbling across a festival in action, there's something new to discover!

Fashion District

 * Popular with young and trendy Sims, the Fashion District is also home to the Romance Festival and GeekCon.
 * 701 ZenView: A snug multi-floor apartment with amazing balcony views of the Fashion District.
 * 702 ZenView: A highly modern two floor apartment in the heart of the Fashion District.
 * 1310 21 Chic Street: This quaint apartment’s generous windows are front-row seats for watching the city dwellers outside. This space makes perfect living quarters for a small group of roommates needing easy access to the center of the bustling city!
 * 1312 21 Chic Street: The perfect starter apartment, this compact studio commands great views of the Fashion District.
 * 1313 21 Chic Street: This place is incredibly, suspiciously cheap. It's like the Landlord can't give it away...
 * 1 Torendi Tower Penthouse: This huge penthouse with a priceless view of the Fashion District has room for everything! With permits for complete interior remodeling, owners will be able to create the perfect home, no matter how grand their visions.
 * Planet Honey Pop!: Built in the center of the Fashion District, Planet Honey Pop! Karaoke Bar’s sprightly melodies are in perfect harmony with the songs of the metro train below.

Arts Quarter

 * Home to the Humor and Hijinks Festival, the bohemian Arts Quarter is beloved by musicians, artists and all manner of creative types.
 * 910 Medina Studios: A cramped apartment with... personality that overlooks the Art Quarter's lovely center plaza. The cozy kitchen is just big enough and the living room boasts a classic mauve carpet.
 * 920 Medina Studios: : It's said a medium once lived in this spooky little place. Who knows what strange after effects may linger here...
 * 930 Medina Studios: Surprisingly cheap for its size, this fine old apartment is the most grand in the building.
 * 121 Hakim House: Though not the largest apartment in the building, the home studio and funky furnishings are certainly a desirable plus.
 * 122 Hakim House: Spacious and luxurious, this apartment also has a historical connection to a famous local artist.
 * FountainView Penthouse: Boasting some of the finest views in the Arts Quarter, this penthouse is prime real estate indeed.
 * Casbah Gallery: This modern glass structure in the heart of the Arts Quarter is a chic destination for a date or a recreational day devoted to improving your artistic skills.

Spice Market

 * A family neighborhood famous for its Spice Festival, Flea Market and dockland views.
 * 17 Culpepper House: A snug apartment in the heart of the desirable Spice Market district.
 * 18 Culpepper House: Once home to a famous local Chef, legend holds that Pufferfish Nigiri was invented in this very kitchen. Additionally, the dining room boasts brand new clean floors and fresh paint throughout.
 * 19 Culpepper House: A fixer-upper apartment with very reasonable rent and a spacious balcony.
 * 20 Culpepper House: A spacious brownstone apartment with bay windows, dockside views and an open plan kitchen.
 * 2A Jasmine Suites: A compact apartment with character in a family friendly neighbourhood.
 * 2B Jasmine Suites: A charming family home overlooking the Spice Market's famous festival square.
 * The Old Salt House: A sleek family home in a converted docklands building, The Old Salt House is a triumph of urban renewal.
 * Waterside Warble: Constructed from a converted cannery, Waterside Warble's original warehouse layout was the perfect canvas to section off some intimate karaoke rooms.

Uptown

 * The luxurious heart of the City, Uptown is home to the rich, powerful... and slightly odd.
 * 1010 Alto Apartments: A huge family home with luxury Chef's kitchen, this apartment is the epitome of Uptown chic living.
 * 1020 Alto Apartments: Huge floor to ceiling windows combined with a beautiful feature fireplace and a striking view of the Spice Market neighborhood makes this apartment an unforgettable home.
 * VIII Landgraab: While many are stunned by the panoramic vistas including a fantastic view of a helicopter landing pad, visitors will note the exclusive address and luxury walk-in closets as the prime qualities of this spacious residence.
 * IX Landgraab: Though the exclusive address is reason enough to take this dazzling suite, the upper-level loft and floor to ceiling windows certainly add to the appeal.
 * 888 Spire Apartments: With commanding views of the bay, the secluded 888 Spire Apartments is perhaps the most prestigious apartment for rent in the entire city. One glimpse through the floor to ceiling windows and you'll understand why.
 * Stargazer Lounge: Rooftop party, anyone? This decadent penthouse property overlooking the city has arguably the best bird's eye view of San Myshuno the market has to offer!
 * Skye Fitness: Skye Fitness Gym sits at the head of Uptown's behemoth architectural complex. Enjoy breathtaking views of the city while shooting hoops on the gorgeous open-air basketball court.

Myshuno Meadows

 * Surrounded by both trees and the cityscape, Myshuno Meadows is a great place for a relaxed wedding or outdoor birthday party. Centered on Barnabas Skye’s old Observatory, part of the area has been converted into an event space while still retaining the original telescope.

Benali household

 * Salim has grown up in the Arts Quarter, surrounded by poets, musicians and artists. He's determined to become a great writer... right after he's finished that book. Oh, and that video game he needs to beat. Come to think of it, he needs a nap too.

Bheeda household

 * With a baby on the way and a tiny city apartment, will Jesminder and Arun find space for their bundle of joy? Will Jesminder keep her mixology job when the baby comes, or would she rather stay at home and paint?

Feng household

 * Victor is a respected and high-powered politician. Lily is a tough businesswoman. Their respectful, yet somber nature masks their sinister, secret plans to one day take over San Myshuno!

Jang household

 * Baako and Anaya came to the bustling city of San Myshuno so Baako could broaden his career as a rising comedian and so Anaya could get clarity on which one of her passions to focus on as her career: inspiring songstress or successful painter? Their quirky kiddo, Billie is happy to be along for the ride. This social butterfly has no filter when it comes to making new friends - even if that involves barging in uninvited to her neighbors' apartments!

Karaoke Legends household

 * Miko's a peppy aspiring politician who shares a room with her basketball-loving buddy, Darling. Their charismatic roommate, Kibo is downright dreamy in Miko's eyes, but he couldn't be more oblivious to her obvious flirting. Will their mutual love for karaoke bring them together?

Lobo household

 * Established and novice artists alike shudder in anticipation for the day Diego Lobo steps his critical foot into their gallery. Impress him and you'll have it made for life. But if one brush stroke is off, if just one hue is not quite to his liking, you may never work in this town again.

Pizzazz household

 * Penny is THE source of the coolest happenings and the latest trends in San Myshuno. But will this Online A-Lister's staunch dedication to her career get in the way of finding romance?

Rasoya household

 * Raj may be a successful Chef, but his critical mother still worries about when he's going to find a nice girl and carry on the family line...

Forgotten Hollow (Vampires)

 * The fog dampens what little sunlight filters through during the short days in Forgotten Hollow. Uncover the secrets this sleepy village has for you.

Straud household

 * Count Vladislaus Straud IV is the latest descendant to occupy Straud Manor. His oddly similar looking line of ancestors has resided here since the founding of Forgotten Hollow.

Vatore household

 * The Vatore siblings moved into Forgotten Hollow a few years ago and are striving to make it their home. This can be quite challenging at times since they are not exactly on the best terms with Vladislaus Straud, but when asked they only ever mention a difference in their culinary tastes.

Brindleton Bay (Cats & Dogs)

 * Tucked away on the eastern seaboard. Brindleton Bay has acquired a reputation for its citizens’ absolute obsession with all things feline and canine. Enjoy the coastal views, the rich maritime history, and all your new four-legged neighbors!

Sable Square

 * The cultural center of the city, Sable Square is ideal for both cats and dogs. These people love their pets so much, they've built a monument to them right in the middle of town!
 * It’s A Good House: A series of renovations have restored this mid-century house to its former glory. All houses are good houses, but this one is especially good.
 * Domus Familiaris: A charmingly classic home steps away from the heart of Sable Square, Domus Familiaris is the ideal abode for a new family moving to the Bay.
 * Sporting Space: Central and affordable, this property is just waiting to be developed.
 * Pupperstone Park: Featuring a playground for their two-legged kids and an obstacle course for their four-legged ones, it's no wonder Brindletonians spend so many of their afternoons in this quaint public park.
 * Brindleton Pawspital: This state-of-the-art facility offers the very best in pet care for your sick barker or meower. Rumor has it the owner is preparing for retirement soon and is interested in selling the place to a young aspiring vet.

Whiskermen's Wharf

 * A favorite hangout for the Bay's feline citizens, who can be found climbing around down at the docks. Whiskerman's Wharf is also enjoyed by fishermen and tourists alike.
 * Catscratch Cottage: Smackdab in the middle of Whiskerman’s Wharf, this modest home is absolutely perfect for someone who can’t get enough of the frenetic felines that hang out by the docks.
 * Ragdoll Refurb: Once a part of the pet food cannery next door, this warehouse has since been converted into a stellar two-story home.
 * Tail's End: Far from the bustle of the dockyards, this secluded lot still has plenty of that harbor charm (and a beautiful view to boot!)
 * Club Calico: Previously an exclusive yacht club for only the richest citizens of Brindleton Bay, a recent decree by Mayor Whiskers opened up this pool and wedding locale for public use.
 * Salty Paws Saloon: From sailors to spaniels to Scottish folds, the Salty Paws Saloon is a neighborhood staple and a favorite hangout spot for locals, human or otherwise.

Cavalier Cove

 * Known for its hiking trails and sprawling coastal properties, Cavalier Cove is the perfect place to go exploring or chase seagulls with an adventurous pup!
 * Château Frise: With gorgeous porches, a backyard swimming pool, and a phenomenal view of the Brindleton Light, this Dutch colonial is one of the most admired properties in the Bay.
 * Bedlington Boathouse: Tucked away between the expensive mansions of Cavalier Cove is this humble little cottage. Nothing says “beach access” like living right on the beach!
 * Hound's Head: The largest property in Brindleton Bay - and with its very own private beach - Hound’s Head has housed a variety of rich and powerful pets (and their owners) through the ages.
 * Dachshund's Creek: Easy access to the creek below makes this property a must-own for nature-loving homebuilders. You don’t want to wait for your life to be over - purchase this property and get building!
 * Hindquarter Highway: The Hindquarter Hideaway may be the furthest property from the water’s edge, but the small fishing pond nearby more than makes up for it.

Deadgrass Isle

 * Once the site of a mysterious shipwreck, the Deadgrass Isle is now home to the world-famous Brindleton Light and the city’s largest population of indigenous strays. Lately, however, there have been some rumors about strange visitors after sundown...
 * Deadgrass Discoveries: After almost two centuries as the lighthouse keeper’s private home, this property was converted into a museum chronicling the Bay’s interesting maritime history when a new automated system was installed in the Brindleton Light.

Delgato household

 * While Supriya loves her full-time job as a stay-at-home mom, it’s been getting harder and harder to suppress her dreams of being a full-fledged veterinarian. Especially now that the owner of the Brindleton Pawspital is looking to sell the business. Her husband Justin has always been supportive, and keeps offering to take a break from work so she can follow her dream. But can Supriya really trust him to keep the peace at home between Blue and Bartholomew? Not to mention Pierce and Evie too!

Hecking household

 * Life in their new home seems to agree with newlyweds Brent and Brant. The small-town bustle inspires Brent’s painting, and Brant loves to explore the Bay's beautiful neighborhoods. But will they ever agree on who gets to take their beloved Rosie with them?

Lynx household

 * Cats in the neighborhood know where to go for a good meal. Catarina’s always had a soft spot for animals, and the cats she lives with have the best home a cat could ask for. Sometimes Catarina asks herself if there’s something more to life than cats... usually right before she adopts another stray.

Selvadorada (Jungle Adventure)

 * Enjoy learning about the Selvadorada culture, or explore the jungle's hidden secrets. But be prepared! It won't be an easy trek through the jungle.

Del Sol Valley (Get Famous)

 * A densely populated city brimming with opportunities to make it big! If you can make it in Del Sol Valley, you can make it anywhere. From the lavish living in The Pinnacles to the booming nightlife of Starlight Boulevard, this world has everything going for it.

Mirage Park

 * With reasonably priced homes and so close to downtown, Mirage Park is the perfect place for an up-and-coming star to start their rise to fame.
 * Vacuous Green: This lot used to be a lovely little town home, but in the last few years after the fires, it has been a vacant lot. Ready to be groomed and built upon.
 * Inner Circle: Small, quaint and cozy. Inner Circle is the perfect starting home to set your acting career off on the right foot.
 * Upland Place: Upland Place is small but has everything you could ever need to start your journey to becoming the next Global Superstar.

The Pinnacles

 * Fit for the rich and famous, The Pinnacles boast the most expensive homes in all of Del Sol Valley. If you want to live here, you need to make it big!
 * Chateau Peak: Chateau Peak is the peak of fame. The tallest hill in all of Del Sol Valley. The people who live here have made it to the top.
 * The Ward Den: The Ward Den is home to the most prestigious celebrity, Judith Ward. She has built her empire way back in the day when Del Sol Valley was a small speck on the map of fame and stardom.
 * Bailey-Moon Manor: Bailey-Moon Manor is the prefect representation of the new celebrity life style. Nothing but the best and most high tech gadgets are allowed in this house.

Starlight Boulevard

 * When it comes to night life, Starlight Boulevard can not be beat. Where only the most famous Sims have access to the most exclusive night club in town, it is where the who's who of the industry come to show off.
 * Orchid a Go Go: Not the most lavish of bars in Del Sol Valley, but you can surely find some low to mid-level celebrities hanging out enjoying the more grungy atmosphere.
 * Studio PBP: Studio PBP is the peak of the luxury club scene. Only the highest of celebrities will make it past the bouncer. If you have a little extra cash, you might be able to bribe the bouncer to sneak in.
 * Ward Park: Need an escape from the hustle and bustle of the celebrity lifestyle? Ward Park is the perfect place to clear your mind, relax, and listen to the sounds of water.
 * Plumbob Pictures Museum: The Plumbob Pictures Museum is a walk down memory lane of some of the most famous scenes in the business. It is also a great place to get behind the scenes expose of all the pops and tech that are used to make the AAA titles that hit the silver screen.
 * Pectoral Fitness: In order to reach the peak of celebrity status you need to look the part. That is where Pectoral Fitness comes in! We have the workouts that will make you sweat. Do you have what it takes to hang with the best of them?

Bailey-Moon household

 * Octavia Moon and Thorne Bailey are the power couple of the century. Octavia is the lyrical genius behind all of Thorne's greatest hits. Due to Thorne's most recent mishap on social media, his public image has started to falter. His fans are starting to realize that Octavia is the real talent. Orange is their good natured son but due to his entire life of wanting for nothing, he is also a bit naïve.

Jeong household

 * Venessa Jeong just moved to Del Sol Valley from her quaint country town. She is looking to make it big as a rising actress. She has starred in a few low level commercials, but her agent always tells her she has what it takes, she just needs to find that breakthrough role.

Ward household

 * Judith Ward is a legend in the acting community. She has starred in everything from comedies to dramas. You name it, Judith has played the role. That's not to say she is an easy person to befriend. Judith has burned her fair share of bridges along the way. Her mentality is to get rich at all costs. She will be the first to throw you under the bus to advance her career. She has been married several times, but all of her partners have only slowed her down. She prefers to live fast and does not settle for mediocrity.

StrangerVille (StrangerVille)

 * Welcome to StrangerVille: "The only thing stranger than the people is the flora!" StrangerVille is a quiet little town with a strange problem. The residence are very friendly, but at night things start to get more interesting. If you want to find out more about this town you can find Military Personnel hanging out at the Local Bar, Scientists researching at the Local Library, and that Curio Shop stand is sure to have some strange odds and ends by the trailer park.

StrangerVille Plaza

 * StrangerVille Plaza is where the locals like to hang out. You can find Scientists at the Library, Military Personnel at the Bar, and The Curio Shop near the park. You can buy some strange odds and ends here and find all the information you need.

Shady Acres

 * Pristine, secluded, and nestled high atop a plateau, Shady Acres is home to the more wealthy locals of StrangerVille. Curious how some of them came into their wealth?

The Secret Lab (The ██████ Lab)

 * The residents of StrangerVille say that this mysterious lab holds some deep dark secrets. Though there are many rumours, no one has ever set foot in the Secret Lab since the explosion. The Military seems to be keeping a close watch to ensure nothing goes in or out. Although security is tight around the lab, the locals say there is a small crack in the back of the fence that someone might be able to slip through undetected.

Cahill household

 * George Cahill was a retired pilot who enjoyed taking his beloved plane Penelope for long flights across the world. After passing over StrangerVille, there was a large flash of light, causing his plane to short circuit and crash. George has since set up camp in the cargo bay of Old Penelope and has lived on the outskirts of StrangerVille ever since. Although he has grown skeptical of the residents of StrangerVille, he means no harm and mostly keeps to himself.

Eclectic Arts household

 * The Eclectic Arts Household consists of three friends who have decided to cut ties with the modern world in order to explore their inner creativity. They received a large sum of money from their parents and are using it to explore their creative dreams in a less hectic town.

Roswell household

 * The Roswells are the oldest residents in StrangerVille. Ted Roswell has since become the mayor and has been aggressively pushing to get StrangerVille to be more technologically advanced. He has made some shady deals, but his crowning achievement has been the construction of the Crater Base and Secret Lab. Ted’s wife, Meredith, has been noticing Ted acting very strange at night. It might have something to do with his frequent visits to the Secret Lab to try and cover things up.

Sigworth household

 * The Sigworth family is rather new in town. Jess, the mom, had to transfer to the StrangerVille National Base. After spending a few days on the base, Dylan has started to notice something is a bit off about his wife. Although Dylan is doing all he can to reassure their daughter that everything is okay, Christie is starting to catch on and it is only a matter of time before she realizes what is going on.

Sulani (Island Living)

 * The gorgeous Sulani island chain welcomes all to a life of blue oceans and friendly neighbors. The main islands show off the many walks of life from the community centered Ohan'ali Town, to the more lavish upscale Lani St. Taz, and even down to the seemingly vancant Mua Pel'am. All around is the beauty of nature no matter where you look.

Ohan'ali Town

 * Once a tiny fishing camp that was nestled between tropic jungles and calm lagoon waters, Ohan'ali Town has become one of the most bustling areas of Sulani. Developing into the main town of the region has not changed the deeply rooted sense of community and their strong connection to the island traditions.
 * Kin-Ship: Once an old fishing-boat dock, Kin-Ship was recently repurposed into a charming waterfront home. This sizeable waterfront lot is now perfect for an active, close-knit family.
 * Chieftain's Villa: This traditional home of the tribal leader has been built up over the generations from the earliest island settlement into the modern era. Still it remains the seat of Ohan'ali Town's spiritual and civil influence.
 * Lagoon Look: Ideally situated on the gentle shores of Ohan’ali cove, this simple but well-appointed beach house awaits its forever family.
 * Tangled Flat: This modest hut has withstood the test of time and constant encroachment of a voracious jungle environment.
 * The Sand Bar: Local watering hole. Informal town center. Social hotspot. Refreshment support system. The only thing this open-air tavern doesn’t do is disappoint.
 * Ohan'ali Beach: This stretch of sand has been the local beach for time immemorial. Where the first fishing boats once launched, this beach now serves as the main access into the lagoon's crystal clear waters.

Lani St. Taz

 * An idyllic tropical paradise where the beaches are filled with white sand, and the waters are warm and vibrant. The lush jungle environment here is a perfect place for getting lost in the timeless island spirit.
 * Reef Finery: This remote beachfront loft mixes contemporary design with traditional elements as it sits on the edge of island civilization and marine bliss.
 * Journey's End: Retreat into the ultimate island experience where relaxing into the sun and sand are within a short walk from the front door.
 * Pier Perfection: When living right on the water is a goal, you can find Pier Perfection right here.
 * Sand Simoleon Beach: Surrounded on all sides by tranquil waters, this beach is a must visit destination for any island lover. Only the finest of lounge amenities fill this beach to enjoy a relaxing day or night by the calming waters.
 * Sapphire Shores: Pristine white sand where tropical water ebbs against the shore, and the ocean is teaming with life. Locations like this are the true island living dream.

Mua Pel'am

 * Nature rules this island, from the active volcano to the flowing waterfall and down into the depths of the secluded cave. This remote destination in the Sulani island chain is the place for exploring the beauty of nature.
 * Admiral's Wreckage: Few remember how or when an old trawler became so dramatically landlocked. Even fewer know what remains of this vessel in ruins.
 * Caldera Camp: This ramshackle shelter, precariously sits at the base of an active volcano, is the first and potentially last stop for the most intrepid conservationists.
 * Key Point: This classic deserted islet formed from the natural accumulation of sand shored up by the surrounding reefs happens to make for the prefect untouched beach.

Hoapili household

 * Sitting high above the center of Ohan'ali Town, Keala watches over the townsfolk who look to her for guidance. This spirited, young-at-heart grandmother has taken young Lia under her wing to pass on the knowledge and cultural history of Sulani through the generations.

Kahananui household

 * As the self-appointed "Sulani ambassadors", this enterprising couple, Mele and Alika, have decided to live out their golden years in a dream retreat away from the bustle of Ohan'ali Town.

Kealoha household

 * The Kealohas are the epitome of Sulani: an industrious, welcoming, and tight-knit young family firmly rooted in island tradition to honor the past while supporting the bright future of their extended-family community.

Ngata household

 * Coming to Sulani for inspiration, Leila didn't expect to fall in love so deeply with the islands. And it wasn't just the scenery that she fell for, but also for Oliana and her son Tane that welcomed her so easily into their family. The three are now an inseparable ​trio that call Sulani their home enjoying the sand and ocean at their own pace.

Glimmerbrook (Realm of Magic)

 * The quiet town of Glimmerbrook may have more to it than meets the eye...

Districts and lots

 * Rock Ridge Canyon: If peace and quiet appeals to you, the Rock Ridge Canyon is perfect. Nestled up against Glimmerbrook's towering boulders, this quaint location is sure to give any Spellcaster the silence they need to practice and study to hone their magical prowess.
 * Creek Side Corner: With breathtaking views of Glimmerbrook Falls, this location is perfect for any cozy home.
 * Brooks Bridge Borough: Situated in the center of Glimmerbrook this simple cottage is near the best fishing spots in all of Glimmerbrook. Not to mention the gorgeous Simstagram photos that can be taken from the nearby bridge.
 * Glimmerbrook Watch: An ancient plot nestled deep within Glimmerbrook. Some say the previous resident was tasked with guarding an ancient relic located atop the Glimmerbrook Waterfall. Legend has it the owner disappeared one night never to be seen again. Maybe they vanished into some other dimension?
 * Elixirs and Brews: A local establishment that's been in Glimmerbrook as far back as anyone can remember, and though it has had some upgrades through the years, it's still full of nostalgic charm.
 * The Magic Realm (hidden lot): The Magic Realm is the source of all magic. Unfortunately, it is slowly being pulled apart by the swirling vortex surrounding it. The only thing that is keeping it together is the balance between the three houses of magic. Each house has a Sage that is the master in their respective style. If any imbalance is ever struct between these Sages the entire realm could collapse.

Amicable Acolytes household

 * Grace and Tomax have been roommates ever since they first became Spellcasters. They have day jobs, but magic is their main focus, and they've got a friendly competition going to see who will become an Adept Spellcaster first!

Charm household

 * The Charm Family has produced generations of distinguished Spellcasters, as Minerva often reminds her children. Gemma resents her family's high expectations even though she secretly wants to make them proud. Darrel is an aspiring duelist who just got engaged to Emilia, a newly ascended Spellcaster who has a lot to live up to.

Britechester (Discover University)

 * Begin a new chapter in the historical University of Britechester or modern Foxbury Institute. Live in a dorm room or off-campus in the welcoming town of Gibbs Hill. Explore Britechester on a bicycle, spend time in the student commons, and have a study session at the library. Cheer on the student body at a school spirit event and wear school colors to show your Sim’s pride.

University of Britechester

 * This university is the oldest in Britechester, founded by the famous Felix Psyded, who was well known for his enthusiasm for learning and humorously large books. As the years have passed the University of Britechester has established itself as an esteemed institute of classical education.
 * Darby's Den: Darby's Den is the best location on campus to fuel up before the big exam, work on homework, and make new friends. The evening tea and poetry readings are a hit with the students, and nobody can withstand watching the great debates that have occurred here. It's snug and comfy, just right for the den of the Britechester Dragons.
 * Drake Hall: Drake Hall is the best dorm on campus no matter what those Wyvern Hall students say. With the best view of campus from their balcony, the students that live here have nothing to complain about.
 * Wyvern Hall: Wyvern Hall has an all out feud with Drake Hall over who more exemplifies the spirit of Darby, Britechester's mascot. Of course for those that live in Wyvern Hall there is no question which is the superior dorm.
 * Darkwing House: This cottage sitting on the edge of campus was rumored to once be the home of Felix Psyded, founder of the University of Britechester. The cozy home has been updated through the years for student housing so that some could have a house away from home.

Foxbury Institute

 * Foxbury Institute may seem young compared to the historical town surrounding it, but it has quickly distinguished itself in academia. For the students who have worked hard to attend Foxbury Institute, it’s not just work, but the pursuit of personal passions that keeps this campus bustling.
 * Larry's Lagoon: The Foxbury commons, fondly referred to as Larry's Lagoon, is the perfect place for students to recharge after a long day of classes. There's food, and lots of space to study or work on homework when students are tired of dealing with their roommates. Computers and Robotics Workstations gives everyone a chance to use the latest technology to get a kickstart to a new term.
 * Tidal Tower: Tidal Tower is one of the twin dorms at Foxbury Institute. This top floor housing is highly coveted by returning students particularly for its single room dorm and peak views of the Foxbury campus.
 * Briny Tower: Briny Tower is great starter housing for incoming Freshmen. With a new friend in each room and an overlooking view of the whole campus it is one of the best introductions to university life a student could ask for.
 * Maritime Manor: Foxbury Institute is aware that dorms are not the preferred living choice for all students, so they have built a few houses on campus for those that prefer a more homey living style.

Gibbs Hill

 * Gibbs Hill is nestled in the center of Britechester right between the two universities. Foxbury Institute and the University of Britechester. It was the first center of activity in Britechester and its famous Laurel Library has stayed a key location for many students to study and learn. The Pepper's Pub has also become a common spot for students from all around to make friends regardless of their rivalries.
 * Honeydew Fields: Nothing seems quite real about Honeydew Fields, but staying here forever feels like a real possibility. With the nearby Pepper's Pub and Laurel Library, Honeydew Fields is a great location for those on a budget who don't mind a bit of hustle and bustle from being close to the center of town.
 * Mossy Lane: The prominent half of the spacious two lot complex, Mossy Lane is an idyllic location beneath beautiful blue skies, and an impossible location to forget.
 * Spring Steppes: As one of the two prime locations in Gibbs Hill, Spring Steppes is a lush location with great views of the canals and an easy trip to both the bar and library.
 * Laurel Library: Laurel Library sits at the top of Gibbs Hill, a proud and prominent fixture of the town. Students from all around have used this library forever as a place to study, research, and find a little quiet away from their universities.
 * Pepper's Pub: Pepper's Pub has been serving the universities of Britechester for as long as they've been around. The drinks are cheap to keep the college students coming in, and they've become a home for the many organizations that have been formed over time.

Best of Friends household

 * Julia and Becca have been the best of friends since they first met in kindergarten. Nobody that knows them could imagine them going to university without the other one by her side. Now as they're starting a whole new journey into university it's up to the pair to see if their friendship will survive this new adventure and carry them through to adulthood.

Elderberry household

 * Ekram and Eleanore have lived in Gibbs Hill all their lives from young love, to a growing family, and finally into retirement. Eleanore loves seeing the new students appear each term, but Ekram isn't always as fond of the young adults taking over their quiet town. Recently the couple's teenage grandson, Rohan, came to live with them as he prepares to go to university soon. Rohan will soon finish high school and have to make his final decision on what university he wants to attend.

Fletcher household

 * Cameron Flectcher is all about learning new things at school, he's just not sure how to make friends with the people around him. But with just a little nudge in the right direction Cameron is sure to master university life.

Pleasant household

 * Angela and Lilith Pleasant have moved into an old family home located in Gibbs Hill to attend the prestigious universities in Britechester. It will be a true test to find out whether their bond as twins can overcome their differences. Their majors have already split them into separate universities, but whether they will be at odds or work together to make it through is a new challenge in their life.

Evergreen Harbor (Eco Lifestyle)

 * Sandwiched between rolling hills of evergreen forest on one side and the waters of the Willupette Sound on the other, Evergreen Harbor used to be the industrial hub of the region. However, as the world changed around it, the region has struggled to keep up. A place where Sims value their community and neighborly love isn't just a pastime, Evergreen Harbor now stands on the precipice of making its own future. The only question is: what kind of future will it be?

Grims Quarry

 * When prospector Arnold Grims founded his famous rock quarry in Evergreen Harbor, he could hardly have predicted the little suburb that would spring up around it decades later. Today, a cozy set of homes, apartments, and spaces for community use sits in the shadow of the walls of striking white stone.

Conifer Station

 * What happens when the trains stop running? Downtown Evergreen, affectionately known to locals as Conifer Station, may be a bit quieter nowadays, but residents will tell you that the defunct train station and unsightly storage tanks hide a hard-working community eager to imporove their little corner of the world.

Port Promise

 * What was once a bustling trade port now holds a number of homes and businesses that pay homage to their industrial roots and aim to, as the local expression goes, "Keep Evergreen Kooky!" While the actual port may no longer be running, the promise of something better remains.
 * The Old Mill: This beautifully repurposed space that sits at the base of the Croftville Dam is a meeting-place of past and present, as a modern home lives in the shell of a classic wood mill.
 * The Shipping Views: To be honest, this lot isn't even officially zoned for residential living, but this affordable home of converted shipping containers - not to mention the views of the Sound! - is the perfect place for anyone looking for a simple place to call home.
 * The Portsmouth Promenade: Situated right past the entrance gate to Port Promise, this lot provides gorgeous views of the old port while within walking distance to most of the local landmarks.
 * The Waterfront: An old port building now owned by the community, The Waterfront is always the "next" revitalization project, but seems to have a hard time getting the love and attention it deserves.
 * The Caboose: This old train station is now the perfect place to house a simple bar where people can get together and talk about a time when there was an old train station here.

Greenburg household

 * Mary and Blossom are a couple of old timers in this town. They're trying to spruce up the space, with Mary focused on her garden and Blossom painting up unused places. Age isn't on their side anymore, however, it's a good thing their adopted son Knox is fighting for the family name to help make the world a little more green. Unfortunately, sometimes he takes "fighting" a little too literally.

Harris household

 * Cletus and Faye found this heritage home in Grims Quarry for dirt cheap. Nothing seems wrong with it and the Harris' weren't about to question a good deal. Cletus' free-spirited mother soon joined them, completing the big happy family. Mysteriously, their eldest son always wear a shameful bag on his head. Also, it doesn't seem like any of them other than Faye has a job, but the house is well-furnished. What is going on here?

Sterling-Rico household

 * Bess and Jules are a power couple with big dreams. Big dreams about sweet sweet money. A civil designer by trade, Bess place herself in the perfect position to convince city officials and residents alike to enact programs that would benefit her bottom line. Her partner-in-crime, Jules, is a Style Influencer that loves fashion as much as he loves convincing people to his rejected styles. Cheerful and charismatic, together they hustle around Evergreen Harbor like an entrepreneurial whirlwind.

Tinker household

 * The talented, but perpetually stressed Tina Tinker is a very successful Freelance Crafter. Her equally successful spouse Yasemin managed to convince her to move to Conifer station with their daughter Olive. Tina takes on too much work, and Yasemin just wants her to relax and spend more time with family. Meanwhile curious little Olive loves nothing more than to admire her two mothers' works and dream of following in their footsteps.

Mt. Komorebi (Snowy Escape)

 * Locals have enjoyed the healing hot springs of Mt. Komorebi for centuries. Now, thanks to the modern snow sports resort in Yukimatsu, everyone else can, too! The region has become a hotspot for tourists looking for a vacation that's equal parts relaxing and adventurous. With so many new visitors, there have been a lot of changes to the rolling forests that surround Mt. Komorebi. Hopefully, the area will be able to maintain the charm that drew so many Sims to it in the first place.

Wakaba

 * Like its namesake, Wakaba is young, new, and bright as the leaves of a tree in early springtime. This small town is up-and-coming in the region, home to beautiful, sleek new homes and an attractive town center featuring Mt. Komorebi’s official mascot: Yamachan. Tourists of all ages can enjoy the Festival of Youth, or simply take in the neighborhood’s natural beauty.
 * 2-4-1 Wakabamori: This lot is ripe for development. Settled on the border of the Wakabamori subarea, any home or business on this lot is afforded easy access to the quiet residential charm of Wakabamori, as well as the bustling activity of Wakaba's town center.
 * 2-4-2 Wakabamori: 2-4-2 Wakabamori is the perfect rental for any traveler looking to immerse themselves in the full experience of Mt. Komorebi.
 * 2-4-3 Wakabamori: Sleek, exquisite, and understated. 2-4-3 Wakabamori fits right in to the neighborhood while offering complete amenities, at an inclusive price that anyone can afford.
 * 2-5-1 Wakabamori: 2-5-1 Wakabamori was a traditional manor home that has been transformed into a contemporary work of art. Seen as the nicest home in the entire prefecture, owning this home makes a bold statement to anyone who cares about that kind of thing.
 * Hazakura Lounge: A swanky hotspot for both locals and tourists, Hazakura Lounge is the perfect place to grab a drink, meet locals, and watch local musicians take the stage.

Senbamachi

 * Senbamachi, the town of a thousand leaves, is the oldest in the region. Many locals enjoy the town’s connection to nature, especially with the bamboo forests surrounding the town and unique spritely creatures that make a home in their leaves. It's said that if you walk the local trails long enough, you’re bound to meet the guardians of the trees who reward those who love and respect their dwelling.
 * 5-6-1 Shinrinyoku: Nestled at the base of Mt. Komorebi, 5-6-1 Shinrinyoku is a beautiful family home with the perfect mix of privacy and access to the heart of Senbamachi.
 * 6-4-1 Hanamigawa: Nobody knows who named this section of town Hanamigawa, but the lot at 6-4-1 Hanamigawa reflects the meaning well: "Treasured flower looking down the river." This home is the perfect starter for a growing household.
 * Hanamigawa Koen: Hanamigawa Koen is a beautiful natural space that belongs to everyone! The land was donated to the town by families who wanted to preserve a little bit of the sweeping, surrounding natural beauty in the heart of Senbamachi.
 * Izakaya Ippai: Izakaya Ippai is the perfect place to meet up with friends, play a game of cards, or chat with the locals of Senbamachi.

Yukimatsu

 * The true beauty of the countryside can be seen from Yukimatsu, named for its snow-covered pines. Located on the slopes of Mt. Komorebi, this area offers gorgeous vacation rentals, a variety of snow sports, untamed wilderness, and a peaceful Onsen Bathhouse getaway. Whether it's relaxation in a hot spring, seeing the sights of the Snow Festival, or an exhilarating climb to Mt. Komorebi's highest peak, this year-round snowy wonderland has something for everyone.
 * 5-1-1 Kiyomatsu: 5-1-1 Kiyomatsu is a stunningly unique rental with contemporary touches. Enjoy all of the ski-in, ski-out benefits of the Kiyomatsu subarea as well as easy access to the Sutefani Onsen Bathhouse.
 * 5-1-2 Kiyomatsu: 5-1-2 Kiyomatsu is a gorgeously traditional rental with plenty of space for large groups and families. Enjoy all of the ski-in, ski-out benefits of the Kiyomatsu subarea as well as easy access to the Sutefani Onsen Bathhouse.
 * Sutefani Onsen Bathhouse: The Sutefani Onsen Bathhouse is the perfect place to unwind after an exciting day on the mountain. The natural hot springs have rejuvenating properties that will get any weary (or bruised!) adventurer back into the action in no time.
 * Kiyomatsu Point: Kiyomatsu Point is currently underdeveloped. This giant plot has great residential and commercial potential: easy access to snow sport slopes and the Sutefani Onsen Bathhouse, and room to build whatever the heart desires (and has enough funds for).

Akiyama household

 * The Akiyamas moved away from the hustle and bustle of the city to the quiet town where Kado was raised. The commute will be a sacrifice, but Jenna and Kado hope the close-knit community and beautiful natural atmosphere of the region will be worth it. Kado was surprised at the recent news that his childhood sweetheart, Megumi Ito had also moved back to Mt. Komorebi. He'd love nothing more to leave the past in the past, but the pieces of his broken teenaged heart are still tender.

Ito household

 * Megumi Ito grew up in Senbamachi. A gold medalist skier, she aims to give her children the same upbringing, but memories of an old flame might drive her to distraction. Naoki Ito is a former medalist himself. A calculating businessman, his controversial vision of Mt. Komorebi includes more tourism, more money, and modernization. Nanami and Kiyoshi have their parents' athletic talent, but their hearts lie elsewhere. Nanami just wants to be a kid and Kiyoshi is crushing on more than the slopes...

Nishidake household

 * Rumor says that the Nishidake family are sacred guardians of Mt. Komorebi. Indeed, Shigeru fumes over the Ito family's local development plans. Sachiko, however, feels warmly toward Megumi due to an old friendship with the young woman's mom. Plus, she knows what's in her granddaughter's heart... Kaori moved to Mt. Komorebi after losing her parents. She soon discovered two loves: the slopes, and the son of her grandfather's sworn enemy! If she had one wish, she'd melt her grandfather's hardened heart.

Henford-on-Bagley (Cottage Living)

 * From the natural beauty of Cordelia Falls to the clear, brisk currents of the River Bagley, the mingling of earth and water makes Henford-on-Bagley a lovely place to visit, but perhaps and even lovelier place to live. Villagers here connect with the history of the land while finding friendship in the furry and feathery creatures that inhabit the woods. So what if the average neighbor is a little more gossipy? You couldn't ask for a better place to grow, tend, and nurture a more natural life.

Finchwick

 * Nestled along the River Bagley, the old mill village of Finchwick prides itself on its bustling and close-knit community. Its historic square features a pub and quaint stalls amid a flowering garden, perfect for a little window shopping. Tourists and locals alike flock to the weekly village fair, where Finchwick’s Mayor makes a special appearance to judge entries and gossip about the latest happenings.

Old New Henford

 * An area that boasts rolling hills, lush estates, and a small community garden, Old New Henford is perhaps best known for its historical naming woes. Initially known as Little Henford, the neighborhood renamed itself New Henford in an attempt to escape its diminutive origins. However, in neglecting to inform national mapmakers, they ceased to officially exist for a two-week period. When told that to be reinstated would require yet another name change, residents chose Old New Henford, which beat out the other choice – New New Henford – by a single vote.

The Bramblewood

 * The natural beauty of these woods have long provided a picturesque place for many wild birds, rabbits, and foxes to call home. Whether secreting a small surprise under Sophie the Snail, bringing an easel to paint the serene Cordelia Falls, foraging for wild mushrooms, or finding romance among the ruins of the Isle of Volpe, any Sim would be transformed by a day in the Bramblewood.

Bell household (townie)

 * Michael’s always found more comfort in the company of animals than with other Sims, which can make for awkward dates but serves him well as the Bramblewood’s creature keeper. After fixing up a run-down cottage in the woods many years ago, he’s been the informal caretaker of the various plants and animals that call this place home ever since.

Chopra household (townies)

 * Raising Rahul as a single mom hasn’t been easy, but Lavina has grown to love the relationship, as well as the pleasure she gets out of keeping the village running smoothly and being a good neighbor. Rahul looks up to his capable mother, but after living in this small village all his life, yearns to travel and see the world. He can’t quite bring himself to leave his mom all on her own, though.

Goldbloom household (townie)

 * The best part of living in cozy Henford-on-Bagley for Kim is the fact that she gets to meet so many new friends, from spirited little Maira to that dreamy Michael Bell. The grocery stall is also a matter of pride for her: a central hub of social activity and quality produce. Having seen this village through its ups and downs, Kim is always eager to hear the news of what’s been happening in the lives of her customers.

Kang household

 * After living in the big city and having her heart broken, Cecilia decided to ditch everything she knew for a small garden plot and some chickens. She's still looking for someone to share this life with, though after a date she'd love to forget with the local Creature Keeper Michael Bell, she's happy to only form long-term attachments with the critters that visit for now.

Moody & McMillan household

 * After working an office job for more years than he'd care to admit, Derek found a man willing to live the rustic dream of his youth and the two moved to his family cottage and never left. When not fending off financial offers from developers who see their home as a prime target, Ian and Derek balance their days between adventure and quiet, depending on who's in charge of the agenda. Despite- or perhaps because of their differences, time has been most kind to these elderly lovebirds, who live a contented retirement as key members of the Henford-on-Bagley community.

Scott household

 * As owners of The Gnome's Arms, Finchwick's beloved pub, the Scotts are living the dream! Well, Sara's dream at least. Simon- a city boy with no more city around - still feels a bit awkward every time he runs into a chicken. Still, he's here to support his wife's dream. Will their hopes of adding a new member to their tiny family change things up for better or worse?

Watson household

 * Inheriting the family estate was always the plan, but Thomas may be in over his head. For a man who equates success with crop size, he's losing both his confidence and his family. While his wife Rahmi loves the country air, her feelings for her husband are stale, and the affections have wandered. The oldest of the three children, Rashidah, feels trapped, preferring to dream of a future outside Henford-on-Bagley - dreams that have sparked something between her and a kindred soul. The two youngest couldn't be more different! Imran treasures the security of life at home while Maira can be found bravely venturing out into the unknown. Will this hectic family come together, or fall apart in their "old new" home?

2014
Amber Stein
 * Amber's a lovable goof who puts a smile on the face of anyone she encounters. As a self-professed comedian, she even manages to practice her set on occasion at local lounges. In fact, that's where she met Armand. There he was in the audience, in one of his moods, trying to get cheered up... There she was, telling bad jokes on the stage, and dancing awkwardly. They immediately hit it off, and have been best friends ever since!

Andre DaSilva
 * Andre is a tough nut to crack. Anyone who works with him recognizes his genius, but his mood swings drive people away. He can go from silly, to embarrassed, to angry in a flash. When he's not staring at his computer screen, he tends to be hatching a mischievous scheme... but it's difficult for him to recognize when his pranks cross the line. Ultimately, it's cute, cuddly, innocent animals that he bonds best with.

Armand DiAggro
 * Some Sims have taken to avoiding Armand, as his snobbish attitude can rub others the wrong way. In reality, it's a public persona he's developed to hide his sensitive side. In the privacy of his home, he enjoys a good cry in the bathtub to put his emotions at ease. Whenever he's feeling down, he calls his bestie Amber Stein—it's impossible to feel gloomy around her!

Babs L’Amour
 * Babs' time as a Mixologist was the perfect opportunity to meet—and date—a lot of interesting people that came into and out of her life. Ultimately, she fell completely in love with Ollie. After a picturesque wedding (and three beautiful children), she found herself wanting a new line of work away from the bar scene. Turns out, she's had a talent for writing pent up inside her this entire time.

Cassidy Purdue
 * From a young age, it was obvious that Cassidy would blossom as a musical prodigy. She would fight with her brother, Ollie, over her need to diligently practice the piano—Ollie just wanted a quiet home to draw in. As a teen, she took up the guitar and quickly mastered that as well. To Cassidy, technology is a bore... Shed much rather spend an afternoon exploring a vintage record store.

Erroll Dowd
 * Erroll fancies himself a musician, but he really needs a manager to provide better direction to his career. In his last get-famous-quick scheme, he applied to a reality music competition. When he lost in the final episode, his star faded. Ultimately, people just don't remember second place. Ever since then he's overhauled his wardrobe to dress himself just like the producers did on the show, hoping to be recognized around town. Sadly, nobody has yet.

George Rivers
 * George is a buttoned up kind of guy. He keeps his head down, works hard, and wants the world to recognize his vast array of skills. At home though, it's a different story. That's when any noble pursuits get cast aside in favor of junk food and video games. His darkest secret? He keeps voodoo dolls of his friends, observes them from afar, and waits for the perfect opportunity to torment them. His second darkest secret? He wishes he was a cowboy.

Holly Vinedal
 * Holly likes to daydream about becoming a famous country singer, but in reality she's a down home southern girl. From sun up to sun set, you'll find her in the great outdoors—typically with a fishing rod in hand.

June Kay
 * Nothing will deter June from accomplishing her goals in life, even if they are a bit erratic. She once got WAY into woodworking... random, right? But she followed through; months of hard work in the gym built the muscles she needed to carve every piece of furniture in her home from a solid oak tree. Something else she realized she wanted was Steve Fogel—they're an odd couple, but ambition is a trait this pair will never find themselves short of.

Kai Kahue
 * Kai doesn't need a weight bench to workout—the world is his gym. Whether he's jogging, swimming, or competing in sports, he's never not moving. His questionable sense of social cues has yet to hold him back in life; case in point—he doesn't receive pushback (or complaints) despite his proclivity to walk around shirtless. His physique is practically a walking billboard for his side hustle of mentoring other Sims in their exercise regimens.

Lacey Stiles
 * Lacey's parents frequently tell her she needs to grow up. She's teetering on the brink between party girl and socialite, has distinctly different social groups in each category, and hasn't committed to either path yet. To keep this double life in check, she calls herself Stacey whenever she's attending a highbrow affair.

Ollie Purdue
 * Oh Ollie... He's always been a bit of a dreamer in life. His family worried he was destined to be destitute, his artistic talents going unrecognized. It turned out, he simply needed his muse. While nursing a drink in The Blue Velvet Nightclub one evening, he locked eyes with Babs—his life was never the same again. A whirlwind romance with Babs led to marriage and fatherhood; Ollie would never be called a starving artist again!

Sean Sullivan
 * For Sean, social norms are there to be broken. Of course, there isn't much to to rebel against in the idyllic neighborhood of Willow Creek, so Sean resorts to... unconventional means... On weekends, he beats children at chess in the park (cheating, if necessary.) He once made out with an elder, just to freak out his mom. He loves to self quote himself; his favorite being, "I eat plaid for breakfast. Spikeburgers for lunch. No authority for dessert."

Sophia Jordan
 * Sophia is a unique artist, as she's gifted with synaesthesia. She's overwhelmed by colors as she walks through the world, which causes her to scurry home and put paint to canvas while images are still vivid in her mind. Though she tends to focus on her art in lieu of a social life, she still holds lingering feelings for Ollie Purdue, who she once had a brief fling with before he settled down.

Steve Fogel
 * Somewhere in an alternate dimension, a Steve Fogel exists that's a big-rig trucker. In this reality though, Steve has bigger career goals in mind... He dreams of being a space trucker, hauling cargo across the cosmos. It's this bold ambition that attracted his wife, June, to his side. With her healthy cooking, he will be spaceworthy in no time. As a natural goof, you may find him at a comedy club practicing his (harmless) one-liners on the crowd.

2019
Aliya Fuego
 * Fashionista, social-climber, party-girl, secret genius. All of that outward materialism–it's mostly a persona. Aliya is exclusive when it comes to her private life and goals. Since she was a little girl, she's dreamed of becoming a Super Villain, hidden in plain view within the dazzling spotlight of Del Sol Valley. She has the brains to pull it off, but can she keep it a secret in such a high-stakes environment?

Brent Hong
 * Fashion-forward. A bit cocky. A family man. Oh, and evil. Brent dreams of world-domination—preferably from his own private Island where he eats kalua barbecue and lives with his mum and the future Mrs. Hong. Though his love for Kierra Tilo is no secret, he's noticed she only has eyes for another. Will this development put a halt to his plans for world-domination or will the young villain find a way to preserver and build his evil empire?

Camille Abbiza
 * Super smart and determined, Camille is passionate about food and nutrition, and how it fuels people in living their best lives. Camille grew up in France, and often visits her relatives in Morocco. Her multicultural background, and passion for building connection through food, has helped inspire the unique flavors of her cuisine. Camille runs a cafe, and is always thinking about testing new recipes on her customers-turned-friends.

Dela Ostrow
 * As a kid, Dela lived all over the world, shadowing her mum—a globally sought-after fashion photographer. That experience gave Dela an inherent sense of optimism and a deep entrepreneurial spirit. She recently launched her first fashion line, and her unique pieces and global style is starting to get press. Her girlfriend Mia—a designer in her own right—helps keep her informed of trends outside the fashion industry.

Emiko Mori
 * To Emiko, duality is a lifestyle. She's both cutesy and rebellious. Sweet and tough. Her pastimes include: playing with dolls, doing makeup tutorials online, chasing the Flower Bunny (who she adores), and throwing the best parties. Technology is an important aspect of Emiko's life, especially since her childhood best friend, Valeria López, moved away from Japan at a young age. It's allowed them to keep in touch.

Gabby Gonzalez
 * Something of a hipster, Gabby changed her name when 'Gabriela' became the new baby name sensation of the year. She loves going to festivals with friends! Unfortunately, her twin brother Gael regularly tags along, trying to fit in. It's weird, but she loves him. Though she used to be uptight... years of taking care of Gael's messes have mellowed Gabby, and now she'd rather spend a chill evening, listening to the best undiscovered artists.

Gael Gonzalez
 * Gael is a bit clumsy and kind of messy, but he always has the best intentions! So what if he accidentally set his sister's beloved bowler on fire three times? Those things are ridiculously flammable! He thinks his twin sister, Gabby, and her friends are the best, so he regularly tags along—even if they don't have a lot in common. Deep down, what he really wants is to meet a group of buds to watch the next big game together.

Hunter Evans
 * Big hearted and expressive, Hunter is an outspoken activist for the LGBTQIA community; he's passionate about creating space for people to come together and feel supported. He's cultivated a huge social media following, and his followers count on him to document every moment for the world to see. When he's not authoring content for his channel, he partners with his bestie Camille on a nutrition and wellness series.

Jayden Armstrong
 * Jayden is a personal trainer, with an easy and charming approach to life. Starting in childhood, he found camaraderie through sports, and satisfaction through challenging himself to do his best in any physical feat. Ultimately, that's what drew him to his work as a personal trainer. Always curious and down for anything, Jayden's mellow attitude is a great complement to his girlfriend, Zoe—a feisty, outgoing professional dancer.

Kaiden Bryant
 * A bit of a flirt, Kaiden is a sweetie looking for genuine connections. He's easily likeable and not afraid to show off his silly side. Kaiden's biggest flaw: he's a little too obsessed with Thorne Bailey's music. (It horrifies his friends when he shows up dressed like Thorne to parties.) Even still, Kaiden hopes he can overcome his timidity and make it big in the entertainment business just like his role-model.

Kasen Henry
 * There are those who might say Kasen is a bit materialistic... He'd say he has good taste (but let's face it, they wouldn't be wrong). Designer shirt: $300 Simoleons. Designer glasses: $450 Simoleons. His haircut: $200 Simoleons. Maybe someday he will achieve his goals of becoming a famous DJ, but for now... he's glad to just look good.

Kat Jenkins
 * Quirky, creative, a hopeless romantic... Kat is a sweetheart who has aspirations to chase a career in fashion. Her dark secret: She's obsessed with dinosaurs and other buried secrets. While part of her would like to give up fashion and pursue archaeology, it's a little out of her comfort zone. For now, she's content to collect as many dino-curios and fossils as she can and display them around the house... or is she?

Kierra Tilo
 * Kierra is your average-run-of-the-mill-heiress who grew up in a beach-mansion. It's hard being Kierra! She's always had to wonder if people don't just like her because of her money, or her hot tub, or her hair. It -is- fabulous! Occasionally, she likes to dress down and pretend to be 'normal.' It doesn't help that her crush Ross Valentin snubs her whenever he gets the chance. He's the only guy that's never been interested!

Kurt Lumberjackson
 * Kurt comes from an impressive lineage of lumberjacks. While forestry is in his blood, his real passion lies in apiculture (or Beekeeping)! Kurt loves his little bumblies. He even tried to make a shop selling bee products called Kurt's Bees–which didn't go over super well. As long as he's stuck in Granite Falls, he knows he will never get out of the family business, so Kurt is off on an adventure, beyond his comfort zone, to chase his dreams!

Lí Loh
 * Some Sims dream of being a master chef, but not Lí Loh. He wants to master the Art of Mixology. Dazzle patrons near and far with fantastical drinks, bizarre concoctions, and gift them with the art of his moves. He's spent years studying, traveled around the world experiencing the drinks of different cultures, and he's ready. Oh, he's ready.

Marco Russo
 * Marco is a painter who has never really known what he wants in life. What he does know is that he's happy with a brush in his hand and a cup of coffee at his side. More than anything he likes painting people. Wrinkly Sims, round Sims, youthful Sims, Sims with no hair, Sims with blue hair! He believes distinctions are what make Sims so beautiful, and he wants to capture every small detail.

Mia Hayes
 * With a head for numbers, and a creative eye, Mia splits her time between freelance programmer and artist gigs. Being both a bit of an introvert, and a bit of a rebel, this independence suited her outlook in life. Mia has a unique way of attracting creative, high-energy friends like Noah, and her girlfriend Dela. They love her genuine, almost kid-like enthusiasm. She is the glue that bonds her social circles together.

Morgan Park
 * Morgan is all-in, all the time. Driven by her life-long love of sport, Morgan believes life is meant to be lived, not spent behind a desk. She's always up for any adventure her friends suggest, and always pushes herself to do more. With her track and cross-country scholarships, she was always a top performing athlete at university. She's currently training for her first Iron Man competition, which means a lot of time in the pool and on a bike.

Noah Meyer
 * Bold and dynamic, Noah is all about using photography & film to evoke emotion and get people talking. Both on and off set, he's happiest when he's calling the shots, or making people laugh. He will admit that he's maybe a little too obsessed with his Simstagram followers, but they've certainly helped expand his career. Witty, confident, and motivated by success, Noah can sometimes come across as having a little too much ego—but it's all in the name of his art.

Ross Valentin
 * For Ross, everything needs to be clean, he doesn't like kids (aka germ-monsters), and he has a quick temper. That said, there was never a Sim who loved doing laundry quite as much, he's great around adults, and he doesn't let interpersonal-relationship problems fester! Perhaps the most frustrating aspect of his life is that spoiled Kierra Tilo won't stop messaging him, and his beloved Brent Hong doesn't know he exists. Such is life!

Sydney Wright
 * With a quick wit and a huge vocabulary, Sydney is quietly competitive, focused, and ambitious. She works at one of the nation's premiere business firms, where she's been promoted twice in under two years. As an only child, Sydney craves the real conversation and deeper connection you get in one-on-one friendships. Ever loyal, with incredibly high standards, Sydney is slow to let people into her inner circle. Once there, you're a friend for life.

Tommi Turner
 * Tommi never really liked the name 'Tomasina,' so she's been 'Tommi' as long as she can remember. She's a business professional with big dreams! Unfortunately, she keeps getting passed up for promotions (that Sydney Wright gets). It must be Sydney's quick wit and huge vocabulary! Will a friendship ever develop or is it all downhill from here?

Tristen Palmer
 * Tristen grew up an only child in Brindleton Bay. Despite being a quiet Sim, rural life never appealed to Tristen, so he moved to the city the first chance he got. Will his sarcastic wit shine through and help him make new friends despite being a loner? Who knows! But if not, a dog or cat are always an option... maybe even a roommate!

Valeria López
 * While Valeria spent her early years with her mother's family in Japan, she left with her mom and dad to travel the world for her father's research work when she was still young. They haven't stopped moving since! Thankfully, she's kept in contact with her best friend, Emiko Mori! Now that she's an adult, she needs to figure out what to do with her life: adventure, explore her father's Venezuelan heritage, or take on a new challenge?

Zoe Flores
 * Zoe lights up every room she enters. She's been passionate about dance since preschool, and her natural curiosity has led her to explore many difference dance forms and techniques. As a young Latinx woman, family and community are incredibly important to Zoe. She brings her values to life by volunteering as a youth dance teacher at a local community center. Someday, she may even manage to teach her boyfriend Jayden to dance as well!

Agencies

 * AI Staffing Agency: Consider A.I. Staffing. [applicantName]! Our agents look forward to booking your unproductive time with work. Please enable notifications to stay informed on the latest [jobField] opportunities.
 * Everyday Extras Talent Agency: Our team has put faces into every wide angle crowd shot this town has ever filmed. We will find you work, no matter how small the role.
 * Wow, the studio sent over positive feedback on your performance in that commercial. We are not quite sure how to handle this. Typically we just ed back one of our canned excuses for a bad performance and then rotate in another extra. Good job. Just don't go thinking you need a raise. (successful commercial gig)
 * G.R.A.N. Talent Agency: Join the Goldie Ruthfield family. Our team will provide you with the same care and guidance that Goldie provided to Silver Screen Legends such as Chesterfield Cupola and Ann Chaplet.
 * Well Suited Talent Agency: Well Suited Talent represents only the best, who perform their best, and expect the best. You don't become an icon without the sweat, some tears, and more wardrobe changes than a storefront mannequin during fashion week.

Career Levels

 * Uncredited Extra (1): Many aspiring actors/actresses move to the Del Sol Valley with a dream to act professionally. (Sim Name) seeks to see his/her name in lights as a star in the latest summer blockbuster. That is a long way off. For now he/she must be happy walking briskly in the background as a uncredited extra. (Sim Name) can sign up for auditions and hopefully work some Commercial gigs.

General

 * Crime Scene: At a Crime Scene, you can find clues that will help you track down a suspect. Investigate damaged or stolen objects and Search for Clues on the groud nearby to uncover more evidence. Also, talk with Witnesses to get a report about what happened.
 * All Points Bulletin: : A suspect fitting the APB description has been spotted in this area! Ask around to see if anyone can point you toward the suspect. Use the Notebook to review the suspect description before you make an arrest. If you arrest the wrong person, it won't look good on your record.
 * Good Job Performance: (Sim Name) did a Good Job today. The citizens of this community will surely appreciate his/her desire to protect and serve!
 * Fantastic Job Performance: (Sim Name) did a Fantastic Job today. There may be a shinier badge and new title in his/her future...

Training Day 1: Welcome to the Force

 * It's time to start fighting crime! First things first, use a computer to get a case assignment.
 * Now that you've gathered evidence from the Crime Scene, it's time to start tracking down a suspect. Use the Chemical Analyzer and Computer to evaluate the evidence you found at the Crime Scene. There's a chance you'll discover some information about who commited the crime.
 * Nice work! Analyzing evidence from the Crime Scene allows you to discover clues about the suspect. Once you're running your own case, you'll have to analyze lots of evidence before you can find the suspect. For now, use a computer to file the Crime Scene evidence so that the senior detective can take over.
 * Good work! THe evidence you found will be helpful to the detective in charge of this case. Once you get your own case, you'll have to follow up on the evidence yourself. Tomorrow, you'll learn about the next steps in a case. For now, take some time to help process cirminals here at the station.

Training Day 2: Train Harder

 * There's still a bit more to learn before you'll be ready for your own case. First, it's time to get out into the community and start building your reputation as a friendly protector or hardened authority figure. After that, you'll get to take a shot at finding and arresting a suspect. Get a move on, rookie!
 * When an officer is on patrol, they can get to know the community and help keep troublemakers in check. Talk with residets to make a friedly (or mean) impression. If you see anyone littering or fighting, issue a citation to make sure they obey the law.
 * You have processed enough clues to issue an All Points Bulletin (APB). While you have a rough description of the suspect, the more clues you find and process, the more specific the description becomes. When you have a very detailed description of the perp, you will be less likely to arrest an innocent who shares a few similarities with the guilty party.
 * Now that you've learned about work out in the world, you should know that there's plenty to do around the station too. Run criminals through the Booking Station, take Crime Reports from civilians, and get to know your Co-workers. You can also use the gym upstairs to stay fit or browse the database on a computer to bolster your knowledge of the criminal mind.

Career Levels

 * Cadet (1): (Sim Name)'s dreaming of a life fighting crime and solving cases. But, you have to learn to walk before you can run. His/her responsibilities as a Cadet are to first assist other detectives with their case work.
 * Officer (2): The training wheels are off. (Sim Name) is a full fledged officer of the law.
 * Corporal (3): (Sim Name) has proven worthy of the title Corporal. Keep up the good work.
 * Detective (4): Will you aspire to be the best of the best like Holmes? Or more of a Clouseau? Only time will tell.
 * Senior Detective (5): (Sim Name) has proven very capable and has achieved the rank of Senior Detective. Leave no stone unturned in your investigations.
 * Sergeant (6): Sergeant: Latin for "one who serves." When you are face to face with the scum of the earth day in and day out, it's easy to lose faith in humanity. Remember there are good people out there worth helping.
 * Lieutenant (7): Lieutenant (Sim Last Name). Are you in the pocket of your superiors? Or will you align with your subordinates and facilitate some real, honest police work?
 * Captain (8): Oh captain! My captain! At least the fellas didn't wait until your passing to write a poem about you. Hopefully the next one will be suitable outside of a restroom wall.
 * Colonel (9): (Sim Name) has become an indispensable part of law enforcement. Juke the stats? Or play is straight, colonel?
 * Chief (10): (Sim Name) has climbed to the top. Chief. That has a nice ring to it. But, don't let your senses dull or get too comfortable behind a desk. Get out there and lead by example!

Career Levels

 * Interior Color Consultant (1): Your Sims’ dream of taking someone’s building and reimagining it in fun ways is starting to take shape. Every new home they enter is like a blank canvas, ready to be filled with new and interesting décor styles.
 * Interior Design Technician (2): Crazy colors, wacky ideas, clients have some strange requests. Good thing your Sim will take those requests and turn them into a reality. Although their career is still early, there is a lot of potential for creativity with new clients.
 * Space Manager (3): Your Sim is moving up in the world, so much that new opportunities are presenting themselves!
 * Decorating Consultant (4): With this promotion comes an increase in Simoleons and a little more respect in the world. Clients will listen to your ideas and not scoff, for a change!
 * Building Space Planner (5): Your Sim is moving up in the world, so much that new opportunities are presenting themselves! They can now accept gigs from Commercial Venues. With Commercial Venues comes potentially higher pay and different types of tasks.
 * Home Organizer (6): Some bring happiness, others bring sadness... organize one’s life by your Sims’s three simple rules: 1. Is it safe? 2. Does it look cool? 3. Will the client like it? Words to live by.
 * Home Decorator (7): You have made it! It’s official; the business card reads “Home Decorator” and with the title comes all the power to fix those sad, tiny living spaces.
 * Business Interior Designer (8): Your Sims has been officially recognized for the design vision and expertise in the business field. The pay is obviously pretty good, but so is the potential; more clients and more recognition can help reach even higher than before.
 * Interior Designer (9): Whether it’s a home office or an office building or not an office at all, your Sim can decorate the brick out of it. The title says it all: “Interior Designer”. No other qualifier – they can do anything!
 * Certified Interior Designer (10): To be added

Astronaut (at SpaceY)

 * Who doesn't dream of going to space? Become an astronaut and the galaxy will be your playground.
 * Intern (1): (Sim Name)'s always had dreams about exploring the cosmos, walking among the stars, and discovering places unknown. His/Her journey begins here, in the file room, categorizing expense reports.
 * Module Cleaner (2): Little-known fact: Space is an absolutely filthy place. When the shuttles return, guess who gets to hose them down and scrub off the gunk? hopes the goo is just dirt and not some incurable form of Oozing Space Measles.
 * Technician (3): (Sim Name) doesn't think of himself/herself as just a glorified mechanic. The shuttle costs billions of Simoleons, and any screw-ups would cost lives. He/She's more like a glorified engineer.
 * Command Center Lead (4): Guiding virtual rockets into place, analyzing the movements of blinking dots on a computer screen, running simulations.... Looks like all those hours (Sim Name) spent playing video games are paying off!
 * Low-Orbit Specialist (5): Low orbit is where the real action is-satellites, space stations, space walks, daredevils attempting to break the world record for high-altitude parachuting. If something goes wrong, it's also the closest place to breathable air, while is why (Sim Name) likes it.
 * Space Cadet (6): (Sim Name) was hoping that if he/she "accidentally" derailed a shuttle-board "simulation" he/she might be able to launch the shuttle and get to space...but it turns out that actual spacecraft are pretty well-secured. That's good, because (Sim Name) is still learning how to space brake and star park.
 * Astronaut (7): This is it: Astronaut. The best of the best. The heroic few. The job kids want to be when they grow up that they still want to be as adults. (Sim Name) will now go boldly into that great beyond to explore the secrets of the universe and eat weird freeze-dried ice cream.

Space Ranger Branch

 * Space is wild and unruly - a bit too unruly. Taking a post in the Planet Patrol ensures that space remains safe for future generations.
 * Planet Patrol (8): (Sim Name)'s drawn a pretty good beat. He/She's patrolling planet Illustria, which is scenic and upscale, with nice shops and restaurants. Luckily, he/she didn't get the Bloodwar planet, which is also pretty scenic but has fewer restaurants.
 * Sheriff of the Stars (9): This here galaxy's (Sim Name)'s jurisdiction now. Even-handed with the punishment and generous with the attitude, he/she don't take no nonsense from alien punks, no matter how many tentacles or ocular cavities or rows of teeth they have. Also, he/she gets to talk like a sheriff!
 * Space Ranger (10): When the universe is in danger, one man/woman gets the call: (Sim Name), Space Ranger! With his/her stout heart, keen wits, and a phozoplasmic Warp Pack strapped to his/her back, Ranger (Sim Name) defends the known galaxies from evil!

Interstellar Smuggler Branch

 * The Sim who wrangles the most of the stars takes advantage of the ungoverned frontier. Take any job - even if it doesn't touch the ground.
 * Moon Mercenary (8): Any ranger who's quick with a laser can make more Simoleons in private security than serving the public good. (Sim Name) protects galactic warlords, exterminates cabals of tribal terrorists, and helps corrupt governments maintain plausible deniability.
 * Alien Goods Trader (9): Want the horn of an endangered zygax? How about a quilt handmade from 2,000 tiny Q505Bs? Maybe just a few Gibsonian chill-out pods for the big party next weekend? (Sim Name) doesn't ask questions. He/She just makes it happen.
 * Interstellar Smuggler (10): There's no trade route too treacherous, no cargo too controversial for to covertly ship across the universe and into his/her customers' covetous hands. Capitalism is capitalism. And a 2000% markup is a 2000% markup.

Athlete (at The Other Sports Team)

 * An athlete requires physical strength, speed, endurance, and intelligence. Start a career where enthusiastic fans will shout your name, wear your jersey, and remember your feats forever.
 * Waterperson (1): Delivering liquid nourishment to the world's biggest sports stars. (Sim Name0 will have to be fast on his/her feet to replenish their thirst. If he/she fails, the team will fail.
 * Locker Room Attendant (2): This is not just about picking up jock-straps. (Sim Name) will need a positive attitude and to execute on his/her duties with competence. His/her responsibilities include keeping the locker room clean, supplying players with clean towels, and organizing the team's equipment.
 * Team Mascot (3): A Team Mascot knows how to keep a crowd excited. Through a variety of expressions and body movements, (Sim Name) will bring the fans to their feet to cheer the team on.
 * Dance Team Captain (4): Through hard work and unparalleled leadership, (Sim Name) will deliver remarkable choreographed dance routines. Fans will watch his/her team with amazement.

Professional Athlete Branch

 * Are you a physical specimen with the motor, ambition, and natural talent to compete with the best? Want to earn a living playing a game that you played as a child? Then a career as a Professional Athlete is for you! Live the lifestyle and entertain the masses with your athletic ability.
 * Minor Leaguer (5): It is time for (Sim Name) to show them what he's/she's got! (Sim Name) will learn from his/her coaches, develop his/her skills and perform because he/she will need to impress the scouts to get to the next level.
 * Rookie (6): (Sim Name) is finally playing in the big leagues! Now he/she is going to need to work harder than ever to stay there. He/She needs to keep up on his/her fitness and study the game tape. (Sim Name) will get his/her shot to make an impact!
 * Starter (7): No longer a bench warmer, now (Sim Name) is playing with the big boys and earning the big bucks. Fans know who he/she is now and are recognizing (Sim Name) on the street. Keep up the hard work!
 * All Star (8): (Sim Name) has been selected to the All Star team! People from everywhere are asking for his/her autograph. He's/she's elite on and off the field.
 * MVP (9): (Sim Name) is the most valuable player! The whole world knows it and it doesn't hurt that he/she is booked on every talk show to discuss how he/she achieved success. Everyone is wearing (Sim Name)'s jersey and she is getting tons of endorsement deals.
 * Hall of Famer (10): (Sim Name) finally made it to the Hall of Fame! His/her name will live on forever as being the best of the best. Record books will contain his/her athletic feats. Invitations to speaking engagements and book deals are rolling in...in other words he/she finally made it to the top of the mountain.

Bodybuilder Branch

 * As a master of muscle, you will partake in a life of fitness, nutrition, and weight training. Train fellow Sims, show off feats of strength to adoring fans, and sculpt your body into the form of a god.
 * Personal Trainer (5): (Sim Name) will now help clients to achieve their personal fitness and weight goals. Using the tools of fitness, from different ways to exercise to better ways to eat, he/she will pump them up! They will only go as far as he/she pushes them!
 * Professional Bodybuilder (6): Say goodbye to that puny body! (Sim Name) needs to work on his/her fitness to reach the next level. Don't wimp out! Train, train, train. Only then will (Sim Name) become the Sim he/she wants to be!
 * Champion Bodybuilder (7): (Sim Name) is starting to establish his/her name in the body building circuit. (Sim Name) has to continue to work out and eat right and before he/she knows it, he/she will reach his/her ultimate goal! There is no stopping him/her now.
 * Trainer to the Stars (8): Time to step up and help out the stars. They will need your assistance to maintain their looks. A star cannot be flabby or a skinny minny. They need to look fit and healthy when walking down the red carpet or auditioning for a role.
 * Celebrity Bodybuilder (9): You are on the cover of all of the fitness and bodybuilding magazines. Sims want to know how (Sim Name) got those rock hard abs and tight butt. His/her chiseled body didn't come easy. It took tons of work and there is still room to grow. Keep it up!
 * Mr./Mrs. Solar System (10): You reached the top of the mountain and have become Mr./Ms. Solar System. Your body is your shrine and now you have the trophy and accolades to go along with it. Congratulations!

Traits
Active
 * These Sims tend to be Energized, can Pump Up other Sims, and may become upset if they don't exercise for a period of time.
 * Active Sims often experience a wave of energy. Up and at 'em! (Feeling Energized moodlet)
 * Active Sims need physical activity to feel fulfilled! (Not Enough Exercise moodlet)

Cheerful
 * These Sims tend to be Happier than other Sims. They can Confess Cheerful Ways to other Cheerful Sims, and they can Look at the Brightside to decay negative moodlets.
 * Cheerful Sims are always looking at the bright side! (Feeling Happy moodlet)

Creative
 * These Sims tend to be Inspired, can Share Creative Ideas with other Sims, and may become upset if they're not creative for a period of time.
 * Creative Sims find that inspiration comes more easily than other Sims. (Feeling Creative moodlet)
 * Creative Sims need to create, and can begin to feel very off when they don't! (Feeling Uncreative moodlet)

Genius
 * These Sims tend to be Focused, can Share Ideas with other Sims, and may become upset if they haven't improved their Mental Skills for some time. They also have a chance of a 'Eureka Moment' while showering or bathing that gives a small amount of skill for a random skill they already have.
 * Genius Sims often find their mind focused at the perfect moment. (Feeling Focused moodlet)
 * Genius Sims need mental stimulation!	 (Unchallenged moodlet)

Gloomy
 * These Sims tend to be Sad, can Share Melancholy Thoughts to other Sims, and while Sad, gain a boost to their Creative Skill.
 * Gloomy Sims always seem to have a cloud hanging over them. (Feeling Sad moodlet)
 * Despondent over the sight of a loved one being unfaithful! (Heartbroken by Betrayal moodlet)
 * Gloomy Sims can't handle the emotional weight of a breakup. (Devastating Breakup moodlet)
 * Bills are one of life's frequent woes that sadden those with a grim outlook. (Burdensome Bills moodlet)

Goofball
 * These Sims tend to be Playful, and can Goof Around with other Sims.
 * Goofballs are always feeling a little bit playful! (Feeling Playful moodlet)

High Maintenance
 * These Sims require extra work to keep in good condition. Their problems sometimes appear trivial, and may even appear out of the blue. These struggles can be remedied through mindful habits, which puts them in a state of catharsis.
 * Sometimes, 'It' is what 'It' is. (Butt Hurt moodlet)
 * You know. Don't act like you don't know. YOU KNOW. THAT THING. (Posideon's Kiss moodlet)
 * (Sim Name) decides that they hate the one thing in this solar system that keeps everything alive. (Irrational Hatred for the Sun moodlet)
 * Absolutely disgusting! (Drank Pool Water moodlet)
 * Way worse than the last "Worst Day EVER". (Worst Day EVER moodlet)

Hot-headed
 * These Sims tend to be Angry, can Rile up other Sims, and become Angry when targeted with Mischief.
 * Hot-headed Sims tend to get angry for the smallest of reasons. (Feeling Angry moodlet)
 * A hotheaded Sim just can't keep their anger hidden when they have a bad conversation. (Riled Up! moodlet)
 * Ugh! That hot-head really knows how to push a Sim's buttons! (Riled Up! moodlet)
 * Getting dumped really gets a Hot-headed Sim riled up! (Dumped?!? moodlet)
 * How dare the government demand you pay bills! That's your hard earned money! (Burdensome Bills moodlet)

Romantic
 * These Sims tend to be Flirty, can use "Offer Rose" and "Kiss Hands" interactions without having to be flirty, and may become Tense if they don't have any Romantic social interactions for a period of time.
 * Romantic Sims have a tough time hiding their flirty side! (Feeling Flirty moodlet)
 * Romantic Sims need to show love and have it shown to them! (Lovelorn moodlet)

Self-assured
 * These Sims tend to be Confident, and can use the "Propose Crazy Scheme" interaction on other Sims.
 * Self-Assured Sims are often feeling pretty confident! (Feeling Confident moodlet)
 * (Sim Name) is awaiting his/her university acceptance results but he/she is not worried about it. He/She is self-assured, so why worry? (Awaiting University Acceptance moodlet)

Unflirty
 * These Sims get Tense around Flirty Sims and seldom get Flirty themselves. It's difficult for them to be Romantic in public.

Emotions
 Asleep 
 * A sleeping Sim has drifted off, ignoring the feelings they had during the day.

 Angry 
 * It is difficult for Angry Sims to socialize and build skills. Try taking a cold shower or calming down in the mirror!

 Bored 
 * A Bored Sim won't feel like doing anything that isn't fun. Try out some new fun activities!

 Confident 
 * A Confident Sim finds it easy to succeed at all things social. Try building Charisma skill by socializing with others!

 Dazed 
 * A Dazed Sim is feeling a bit woozy and will have trouble doing anything useful. Try taking a quick nap or a nice bath!

 Embarrassed 
 * It's really hard for an Embarrassed Sim to talk to other Sims. Try to give yourself a pep talk in the mirror or hide from everyone!

 Energized 
 * An Energized Sim will tire slower and is better at physical activities! Try working out or cleaning the house!

 Fine 
 * A Sim that is Fine isn't feeling particularly strongly in one way or the other. Go try some stuff and see what happens!

 Flirty 
 * A Flirty Sim will find all kinds of success at matters of love. Try some romantic socials with another Sim!

 Focused 
 * The mind of a Focused Sim is sharp and clear. Try playing chess or practicing programming on the computer.

 Happy 
 * A Happy Sim is feeling great about life. Being Happy will make any positive emotion even stronger!

 Inspired 
 * An Inspired Sim has tons of creative ideas begging to be expressed! Try painting on the easel or playing an instrument!

 Playful 
 * Being funny comes easy to a Playful Sim! Try practicing some jokes on a microphone or with other Sims!

 Sad 
 * It's hard for a Sad Sim to hang out with other people. Try a pep talk in the mirror or a good cry under the covers!

 Scared 
 * A Scared Sim has a hard time communicating with others, and they're more prone to... uh... accidents. Try hiding under the covers for a bit, surely that will help?

 Tense 
 * A Tense Sim doesn't feel like doing much of anything. Try taking a nice bath or relaxing in front of the TV!

 Uncomfortable 
 * No Sim enjoys feeling Uncomfortable and worn out. Make sure their Needs are in good shape!

Hazards and Health

 * Battered and Bruised: Ouch. (Sim Name) got hurt badly recently, and are feeling a bit sorry for themselves. (Uncomfortable +2) 
 * Close Call: (Sim Name) is in so much pain! He/she got badly injured recently and it's just bearable right now. (Uncomfortable +3) 
 * Nauseated: The ol' stomach isn't feeling so good. (Uncomfortable +5) 
 * UUURRRRPPPP! Uh oh! Those stomach gurgles don't sound good! (Uncomfortable +10) 
 * Fatigued: It's good to take a break to let those sore muscles rest. (Uncomfortable +1) 
 * Pulled Muscle: Ow, everything hurts! Maybe that was pushing it a bit too much... (Uncomfortable +3) 
 * Sore Back! Ouch! That mattress was firm. Like concrete. (Uncomfortable +1) 
 * Seriously Fried: That was a close call... I really shouldn't mess with any electronics for a while... (Dazed +40) 
 * Knocked Out: Some things are worth sleeping through. (Uncomfortable +1) 
 * Burnt Arm: Ouch! Shouldn't try that again... (Uncomfortable +2) 
 * Foul Stench: Pew! That smells awful. (Uncomfortable +1) 
 * Poison Resisted: (Sim Name) was almost poisoned but his/her body naturally resisted. The poison was flushed out! Thank goodness! (Happy +2) '
 * Feeling Icky: Something isn't right. This icky feeling could either go away on its own or get worse. Only time will tell. Maybe acquiring an antidote would be safest? (Dazed +1) 
 * Poisoned! Poison is coursing through (Sim Name)'s veins. Better find an antidote quickly! Surely someone from Selvadorada knows where he/she can get one. Maybe search online? (Dazed +6) 
 * Overwhelmingly Poisoned: Seriously, I better speak to a Selvadoradian local for an antidote or buy one online. Otherwise, this is going to end poorly... and soon... (Dazed +10) 
 * Struck by Lightning: (Sim Name) was hit by a bolt of lightning, ouch! (Dazed +40) 

Death

 * Brushed with Death: Narrowly avoiding death would give any Sim an optimistic view on life! <font color="#1FB64C">(Happy +3) 
 * Saved Sim from Death: The Grim Reaper listened to (Sim Name)'s pleas and a Sim was brought back from the brink of death! <font color="#1FB64C">(Happy +2) '
 * Seduced Death: Who knew you could seduce the Grim Reaper?! Somehow, (Sim Name)'s powers of persuasion were quite persuasive, and saved a Sim from death! <font color="#4E9CCE">(Confident +2) 
 * Commanded Death: It takes courage to make demands of the Grim Reaper, but you did and it worked! If you can do that, you can do anything, right? <font color="#4E9CCE">(Confident +2) 
 * Widow(er): Few things are sadder than when spouses are separated by death. <font color="#2B51B6">(Sad +4) 
 * In the Presence of Death: The death of a Sim can be quite a shock. Sims can mourn at a tombstone to feel more at peace. <font color="#2B51B6">(Sad +2) 
 * Loss in the Family: It's hard to see those closest to us pass away. (Sim Name) can find some solace by mourning at a Tombstone or Urn. <font color="#2B51B6">(Sad +3) 
 * Mourning: The death of a loved one affects those closest to them. Sims can mourn at a tombstone to feel more at peace. <font color="#2B51B6">(Sad +5) 
 * Remembering a Sim that Passed Away: Life is too short. Make it longer in the options menu. <font color="#2B51B6">(Sad +1) 
 * A Friend/Loved One Has Passed: It is important to mourn and remember the good life moments had with a departed Sim.	<font color="#2B51B6">(Sad +1) 
 * Enemy's Demise: The death of a loved one can be traumatic, but the death of an enemy brings nothing but happiness. Sims can laugh at a tombstone to feel at peace. <font color="#1FB64C">(Happy +3) 
 * Outlived an Enemy: You may have never gotten along, but deep down, now they're dead. <font color="#1FB64C">(Happy +1) 

Recreation

 * What the What? Alone the words make sense, but together... what? This book is beyond my skill level. <font color="#EB9A0E">(Tense +1) 
 * Amateur Hour: Feeling a little bored from reading a book at a low skill level. <font color="#808786">(Bored +1) 
 * Ate My Money: (Sim Name) pays. (Sim Name) gets item. That's how it's supposed to work, Mr. Vending Machine. That's how it's supposed to work. Nothing's more frustrating that losing Simoleons with nothing in return. <font color="#EB9A0E">(Tense +2) 
 * Waste of Time: First, it took (Sim Name)'s money... THEN, it didn't give him/her the item. NOW, it denies him/her justice even after a good shake! The nerve! <font color="#D0203D">(Angry +1) 
 * Luxurious Lounging: On the lounge chair is where (Sim Name) spent all of his/her days. Chilling out, maxing, relaxing all cool. Ready to catch some z's down by the pool! <font color="#1FB64C">(Happy +1) 
 * Dozed Off: (Sim Name) needed to rest his/her eyes for just a momen- <font color="#464464">(Asleep +10,000) 
 * Relaxing Swim A good swim is a great way to relax and relieve some stress. <font color="#1FB64C">(Happy +2) 
 * The Water's Fine! A dip in the pool on a hot summer's day is all one needs to forget the heat. <font color="#1FB64C">(Happy +2) 
 * Splashy Fun: A little water splashed around really livens things up! <font color="#B842AD">(Playful +1) 
 * Splashed: Hey, watch where you're splashing! Your Sim just got water in their eye. <font color="#D0203D">(Angry +1) 
 * Looks Like Fun: That lawn water slide looks like a great time... maybe (Sim Name) should get sliding! <font color="#1FB64C">(Happy +1) 
 * That Had to Hurt: Err... ouch! It hurt just watching that Sim wipeout on the lawn water slide. <font color="#FE5733">(Uncomfortable +1) 
 * Great Tricks: Watching other Sims perform trick slides is nuts! (Sim Name) is amped up! <font color="#9FCE43">(Energized +1) 
 * What A Showoff! Nothing wrong with taking pleasure in the failure of another Sim that attempted to showoff with a fancy trick slide. Serves 'em right! <font color="#1FB64C">(Happy +1) 
 * Backyard Water Park: Who knew a thin tarp and a little water is the difference between a nasty friction burn and a bunch of fun? That sliding was sublime! <font color="#1FB64C">(Happy +1) 
 * Too Slippery: Ouch! That's going to leave a bruise on the behind... and perhaps an even bigger bruise to (Sim Name)'s ego. <font color="#F8DC32">(Embarrassed +2) 
 * Trick Slide Master Flips, spins, and poses galore... (Sim Name) has demonstrated his/her prowess over the lawn water slide. <font color="#4E9CCE">(Confident +1) 
 * Tricktastrophe: Oh no, was anyone watching?? That trick went spectacularly wrong... <font color="#F8DC32">(Embarrassed +2) 
 * Slide FAIL! Oooohhh, OUCH! Wipeout! It's all fun and games when it isn't (Sim Name) flopping on the lawn water slide. <font color="#B842AD">(Playful +1) 
 * Foamy Slide: The bubbles, they tickle! If (Sim Name) gets tired of looking like a soapy yeti, he/she can take a shower or change outfits to clear the suds away. <font color="#B842AD">(Playful +1) 
 * Playing with Water Balloons: Water balloons are a fun way to cool off in the hot weather. <font color="#B842AD">(Playful +1) 
 * Nailed in the Face! Getting hit in the face hurts. Don't forget the golden rule, "If you can dodge a wrench you can dodge a..." <font color="#FE5733">(Uncomfortable +1) 
 * Cozy Bonfire: Nothing like the warm light of the Bonfire to raise the spirits. <font color="#1FB64C">(Happy +1) 
 * Not Hot Enough: The only thing more tepid than these flames were your Sim's dance moves around the Bonfire. <font color="#FE5733">(Uncomfortable +1) 
 * Not as Ready as I Thought: Yeesh. That wasn't a perfect ski run... if only (Sim Name) could nail every jump! <font color="#2B51B6">(Sad +1) 
 * It Just Wasn't My Day: (Sim Name) had a pretty tough day out on the slopes. Skiing is not as easy as the people on TV make it look. <font color="#2B51B6">(Sad +1) 
 * Master of Skiing: The Master of the Skis has arrived! (Sim Name) is really impressed with how awesome he/she did skiing today.<font color="#1FB64C">(Happy +2) 
 * Certified Ripper: (Sim Name) just had a perfect ski run! He/she feels so pumped now! <font color="#9FCE43">(Energized +1) 
 * Feel the Rush: What a glorious day of snowboarding! (Sim Name) is happy with his/her performance even if it was a little rough around the edges. <font color="#1FB64C">(Happy +1) 
 * Shreddin' the Gnar: That was so wicked cool! (Sim Name) just had a perfect snowboarding run. <font color="#9FCE43">(Energized +1) 
 * As Ready As Ever: (Sim Name) knows the power of preparation, especially when failure means a long drop to painful terra firma. <font color="#6D2EE9">(Focused +2) 
 * Best Views After the Hardest Climbs: That wall was a challenge, but (Sim Name) hit all the right holds and can look down on those of lesser climbing prowess. <font color="#1FB64C">(Happy +3) 
 * It's Time to Rock: With this level of success, (Sim Name) is feeling like a real Rock Star! <font color="#1FB64C">(Happy +2) 
 * Natural Born Climber: This tough route was no match for (Sim Name) and he/she even threw in some pretty flashy moves for the record. <font color="#1FB64C">(Happy +2) 
 * Hard Hands, Hard-Earned: The displaying of battle scars to a fellow Sim gives (Sim Name) pride and confidence in their skills. <font color="#4E9CCE">(Confident +2) 
 * Mt Komorebi Base Camp: A journey begins with a single step, and a mountain climb begins with reaching base camp successfully. <font color="#1FB64C">(Happy +1) 
 * The Croft Icefall: Determination has helped (Sim Name) reach the Croft Icefall. Next stop, the summit of Mt. Komorebi! <font color="#1FB64C">(Happy +3) 
 * Defying Gravity: (Sim Name) feels like the excursion could have gone better, but it's still quite the achievement to reach the top! <font color="#4E9CCE">(Confident +2) 
 * Top of the World: There is nothing better than being able to look down on everyone. <font color="#12C7D0">(Inspired +3) 

Environment

 * Decorated/Nicely Decorated/Beautifully Decorated: Having decorations around makes for happy environs. <font color="#1FB64C">(Happy +1) 
 * Poorly Decorated/Dismally Decorated/Atrociously Decorated: (Sim Name) doesn't quite like the aesthetics of this place. Something about the wallpaper or floors... just seems off... <font color="#FE5733">(Uncomfortable +1/2/3) 
 * Incensed by Art: Some art just gets under the skin. The solution? Don't look at it! <font color="#D0203D">(Angry +1) 
 * Emboldened by Art: Some art just excludes so much confidence that it can't help but rub off on its viewers. <font color="#4E9CCE">(Confident +1) 
 * Energized by Art: Inspirational posters, incredible feats of strength, and sometimes art can just make you want to move! <font color="#9FCE43">(Energized +1) 
 * Centered by Art: Stare at the right art long enough and anyone can find their center. <font color="#6D2EE9">(Focused +1) 
 * Romantically Inspired: Viewing some art can just put you in the mood! <font color="#EF5EA8">(Flirty +1) 
 * Cheered by Art: Beautiful, thrilling art is enough to fill one with pleasure. <font color="#1FB64C">(Happy +1) 
 * Inspired by Art: What is more inspirational than looking at great works of art? <font color="#12C7D0">(Inspired +1) 
 * Tickled by Art: The world is full of funny things, and art is no exception. <font color="#B842AD">(Playful +1) 
 * Saddened by Art: None can deny the power of art so great it brings a tear to the eye. <font color="#2B51B6">(Sad +1) 
 * Unpleasant Surroundings/Bad Surroundings/Filthy Surroundings: Most Sims hate being surrounded by filth and squalor. <font color="#FE5733">(Uncomfortable +1/2/3) 
 * Grungy Surface: That's not hygienic. '<font color="#FE5733">(Uncomfortable +1)' 
 * Cannot Unsee! You walked in on something you were never meant to see. <font color="#F8DC32">(Embarrassed +1) 
 * Privacy Invaded! Sims don't like having someone walk in on them! <font color="#F8DC32">(Embarrassed +1) 
 * Refreshing Air Conditioning: Cool air feels extra refreshing when it's hot out! <font color="#1FB64C">(Happy +1) 
 * Central Heating: Coming in from the cold feels extra toasty! <font color="#1FB64C">(Happy +1) 
 * Morgue-like: Who puts the air conditioning on when it's this cold outside?! <font color="#FE5733">(Uncomfortable +1) 
 * Sweltering: Who left the heat on?! It's like a sauna in here! <font color="#FE5733">(Uncomfortable +1) 
 * Scared of Thunderstorms Thunder, lightning, and rain, oh my! Thankfully it is safe indoors. <font color="#841265">(Scared +1) 
 * What Am I Doing Out Here?! (Sim Name) is caught outside in a terrifying thunderstorm! <font color="#841265">(Scared +3) 
 * Squall of Wonders: What majesty is this? Thunder and snow in a storm together! It's terrifyingly beautiful. <font color="#12C7D0">(Inspired +1) 

Sentiments
A Jamtastic Gift (Cottage Living)
 * Sim #1 remembers fondly of receiving a gift from Sim #2. She/He was en-canned!

Adoring
 * Sim #1 just wants the best for Sim #2 and thinks they are so wonderful!

Ashamed about a Terrible Mountain Climb (Snowy Escape)
 * Sim #1 led Sim #2 on an attempt to climb Mt. Komorebi, but it was a total failure and Sim #1 was not the leader they thought they were. So close to the summit, yet so very far.

Ashamed of a Terrible Party
 * Sim #1 cannot believe how badly that party went. They worry that Sim #2 must think Sim #1 is no fun and that Sim #2 probably never wants to hang out again...

Awed by Lifesaving Hero
 * Sim #2 literally saved Sim #1 from the clutches of death. Sim #1 is grateful and amazed!

Awkward after a Bad Date
 * That date was excruciatingly bad. Not Sim #1’s best moment. Cue cringeworthy memories whenever Sim #1 sees Sim #2...

Betrayed by Cheating
 * Has soured Sim #1’s feelings for Sim #2. Sim #1 may find that being around Sim #2 brings back bad memories about what happened.

Bitter about a Terrible Mountain Climb (Snowy Escape)
 * To come so far only to have to turn back! Sim #1’s trust in Sim #2 has been shaken, and they blame Sim #2 for that dangerous excursion that ended in disappointment and frustration.

Bitter about Breakup
 * Sim #1 can’t quite shake some resentment towards Sim #2 about how their romantic relationship ended. Sim #1 might find it unpleasant to be around Sim #2 for a while.

Bitter about Failed Bribe (Cottage Living)
 * Sim #1 is still bitter about Sim #2 not accepting his/her bribe for that Finchwick Fair competition.

Bitter about Hiking (Snowy Escape)
 * Never going to trust the hiking judgment of Sim #2 again after a terrible hiking experience.

Bitter about Yoga
 * Just because Sim #2 can balance on one leg doesn’t mean they have to be such a show off!

Bitter after Scolding (Cottage Living)
 * Sim #1 is still bitter over the scolding he/she got from Sim #2.

Bonded During Epic Mountain Climb (Snowy Escape)
 * Sim #1 and Sim #2 shared an incredible adventure on Mt. Komorebi that forged a powerful bond between them. Go team!

Brought Together by Hot Pot Meal (Snowy Escape)
 * Sim #1 bonded with Sim #2 over some tasty hot pot. Nothing like a warm meal in your belly and good company to share it with!

Celebrated Together at the Festival of Snow (Snowy Escape)
 * Sim #1 had a blast partying in the snow with Sim #2 at the Festival of Snow! So much to celebrate, so much snow.

Close after a Close Call
 * Sim #2 almost dying has really endeared them to Sim #1. That was a close call!

Close from Helping Out (Cottage Living)
 * Sim #1 feels closer to Sim #2 after running a village errand for him/her.

Close to a Confidant (Snowy Escape)
 * When Sim #1 became Confidants with Sim #2, their bond deepened in strength. Truly a Close-Knit friendship!

Closer after a Fun Party
 * Celebrations can bring Sims together, literally and emotionally. The party’s over, but Sim #1 still feels its afterglow when they spends time around Sim #2.

Closer from Happy Memories
 * Sim #1 feels close to Sim #2 from good times and happy memories.

Closer from Henford Heart-to-Heart (Cottage Living)
 * Sim #1 feels close with Sim #2 after the two shared a Henford heart-to-heart.

Comfortably Compatible Lifestyles (Snowy Escape)
 * Sim #1 found that sharing a Lifestyle with Sim #2 only deepened the attraction that Sim #1 feels...

Cooking Together
 * Sims that cook together, stay together. Without food, we would not exist. It is food that created us. Food that connects us. Food that binds us.

Deeply Connected
 * Sim #1 has a powerful bond with Sim #2 that is a source of strength and comfort.

Deeply Enamored in a Winter Wonderland (Snowy Escape)
 * Sim #1 fell even more deeply in love with Sim #2 on the enchanting snowy slopes of Mt. Komorebi.

Deeply in Love
 * Some romantic moments leave a powerful impression, and Sim #1 will never forget how they fell even deeper in love with Sim #2.

Deeply Wounded
 * Some wounds take a long, long time to heal. Being around Sim #2 brings up painful memories for Sim #1.

Dejected about Rejection
 * Sim #1 doesn’t necessarily blame Sim #2 for turning them down, but it still sometimes feels bad to be around Sim #2.

Didn’t Receive Blessing at Festival of Youth (Snowy Escape)
 * Sim #1 did not receive a blessing during the Festival of Youth, and it still stings. All the other kids got blessed! Or so Sim #1 thinks, anyway.

Disrespected at the Festival of Light (Snowy Escape)
 * Sim #1 is enraged that Sim #2 would go around flirting with other Sims at the Festival of Light, for all the world to see.

Enchanted from a Moment in the Mountains (Snowy Escape)
 * Sim #1’s feelings for Sim #2 really crystallized when they shared a romantic moment together, surrounded by the frozen beauty of Mt. Komorebi.

Failed at Friendship (Snowy Escape)
 * Sim #1 values keeping their friends close, but their friendship with Sim #2 has frayed and unraveled.

Festering Grudge
 * Sim #1 has a deep-seated grudge against Sim #2. It’s hard to forget or forgive the past, which may make being around Sim #2 feel very unpleasant for Sim #1.

First Kiss at the Festival of Light (Snowy Escape)
 * Sim #1 and Sim #2 shared a first kiss at the Festival of Light, and the sparks of romance are still burning bright.

Fun at the Festival of Youth (Snowy Escape)
 * Sim #1 celebrated at the Festival of Youth, and they will treasure that memory with Sim #2.

Fun in the Snow (Snowy Escape)
 * A little fun in the snow is a reminder of the simple joys in life. Sim #1 wouldn’t mind playing in the snow with Sim #2 again sometime!

Furious
 * Just the sight of Sim #2 gets on Sim #1’s nerves these days. Like, how dare Sim #2 show their face!

Furious about Cheating
 * Sim #1 cannot BELIEVE Sim #2 would do this to their relationship! Just the sight of them will remind Sim #1 that Sim #2 betrayed their trust and cheated on them.

Furious over a Interior Decoration Gig Gone Bad (Dream Home Decorator)
 * Sim #2 came in and destroyed Sim #1's home! Sim #1 may have a hard time keeping calm around Sim #2 for a while.

Growing Closer from Quality Time
 * Sim #1 appreciates that Sim #2 makes time for them. Time spent together seems to bring them closer together.

Grudging after a Fight
 * Sim #1 and Sim #2 have some unfinished business. This conflict is unresolved and tensions are high, at least from Sim #1’s perspective.

Guilty
 * Sim #1 feels bad about something that happened with Sim #2 but doesn’t know how to make it right.

Guilty about Failed Bribe (Cottage Living)
 * Sim #1 is still feeling guilty about trying to bribe Sim #2 for that Finchwick Fair competition.

Happy with Decorator Home (Dream Home Decorator)
 * Sim #1 sure knows what she/he is doing when it comes to interior decorating! The remodeling job that she/he did for Sim #2 was outstanding.

Heartbroken
 * Love hurts, as Sim #1 is reminded of when they think about Sim #2.

Hurt
 * Sim #1 feels wronged by Sim #2, and being around Sim #2 will remind Sim #1 of that pain.

Impressed
 * Sim #2 sure knows what they’re doing and Sim #1 has nothing but respect.

Infuriated about Cancelled Wedding
 * How dare Sim #2 humiliate Sim #1 in front of everyone at their wedding! Sim #1 may have a hard time keeping calm around Sim #2 for a while.

Made a Wish Together at the Festival of Light (Snowy Escape)
 * Sim #1 and Sim #2 shared their hopes and dreams while making a wish together at the Festival of Light.

Mountain Mastery Inspiration (Snowy Escape)
 * Sim #1 admires Sim #2’s skill on the mountain! With that kind of role model to motivate Sim #1, they might learn skills faster while Sim #2 is around.

Neglected by a Workaholic (Snowy Escape)
 * Sim #1 blames Sim #2 for always putting work first and letting their relationship deteriorate.

No Mountain High Enough for This Love (Snowy Escape)
 * Sim #1 should have been more careful while climbing Mt. Komorebi, because now they have fallen deeply in love! Where Sim #2 goes, Sim #1 wants to go, too, and no mountain can get in the way of their love.

Not An Animal, A Friend (Cottage Living)
 * Sim #1 misses their animal friend, a friend that would still be here if Sim #2 hadn't traded it away.

Open-Hearted
 * Sim #1 feels close to a recent addition to the family, Sim #2. A warm welcome!

Partner in Crime (Cottage Living)
 * Sim #1 feels close with Sim #2 after the two conspired to rig a Finchwick Fair competition.

Personal Rift
 * Sim #1 is a People Person, so the decline of their friendship with Sim #2 is especially painful! It’s hard not to take it personally...

Played Together at the Festival of Snow (Snowy Escape)
 * Sim #1 has joyful memories of frozen fun with Sim #2 at the Festival of Snow. That memorable experience will keep Sim #1 feeling warmly towards Sim #2 for a while!

Picnic Bonding (Cottage Living)
 * Sim #1 had a lovely picnic with Sim #2. Good food in nature can bring everyone together!

Resentful about a Failed Mountain Climb (Snowy Escape)
 * When Sim #2 led an excursion to climb Mt. Komorebi, Sim #1 had high expectations. Their hopes were crushed and the summit remained out of reach, alas!

Resentful about Divorce
 * Sim #1 has some resentment leftover from their divorce. Sim #1 may not enjoy being around Sim #2.

Romance in the Ruins (Cottage Living)
 * Was it the rolling hills? The murmur of nearby River Bagley? Whatever it was, the kiss that Sim #1 shared with Sim #2 in the Isle of Volpe ruins burns brightly in his/her heart.

Saddened
 * It’s disappointing to see a rift in this once-strong relationship. Sim #1 wishes things were different, and they wonder if Sim #2 feels the same way.

Smitten
 * Sim #1 can’t explain it, but they are really enamored with Sim #2 and the sight of them makes Sim #1’s heart beat faster!

Snowy Vacation Memories (Snowy Escape)
 * Sim #1 has such fond memories of frolicking in the snow with Sim #2 on vacation. Truly a memorable trip that has made them closer than before!

Unity in Hiking (Snowy Escape)
 * Through thick and thin, Sim #1 has grown a new fondness for Sim #2 with the memories they have made.

Opposite Attracted (Snowy Escape)
 * Opposites attract! Sim #1 has romantic feelings for Sim #2, even though they are very different Sims.

Warmhearted from Relaxing Together (Snowy Escape)
 * Sim #1 had a real heart-to-heart moment with Sim #2 while relaxing in the water together. Heating up the body can help a Sim warm up to people!

You Are My Jam (Cottage Living)
 * So many feelings can fit in a small jar, giving it to Sim #2 makes Sim #1's heart flutter.

'''You're the Animal! (Cottage Living)'''
 * Sim #1 can't believe that Sim #2 would trade away their beloved animal. What could possibly make Sim #2 think that was okay?

Reputation (Get Famous)
Pristine
 * (Sim Name) is a shining beacon of positivity for the community. Passing by other Sims will elicit friendly waves and cheerful smiles, as everyone's day is brightened by his/her presence. Friends will be more forgiving if he/she commits any social miscues, and they won't be quick to judge him/her. Finally, (Sim Name) has earned the credibility to host his/her very own Charity Benefit parties. Gather other do-gooders together for a fun time while contributing towards excellent causes!

Great
 * Everyone loves attending social events that (Sim Name) hosts, so it'll be easier to achieve Gold Level rewards during one. In addition, he/she'll receive phone calls with exciting opportunities, such as attending Charity Benefit parties, job offers to join new careers--with immediate promotions up the ranks, and many more. Should (Sim Name) be interested in dating, a great reputation can help with that as well, Romantic introductions now have a chance of starting a relationship off with heightened romance.

Good
 * When introducing himself/herself to new Sims, (Sim Name) has a chance to start the relationship off with a higher amount of friendship, as his/her reputation now proceeds him/her.

Neutral
 * With a neutral reputation, other Sims won't be predisposed to feeling any particular way about you.

Bad
 * When attempting to make friends with new Sims, there's a chance that they'll have already heard of (Sim Name)'s disreputable actions, thus starting their relationship off on the wrong foot. That said, should he/she happen to introduced himself/herself to other troublemakers, they're likely to immediately hit things off and become fast friends.

Awful
 * Having an awful reputation can have it's benefits. (Sim Name) may receive some interesting opportunities from other Sims of ill repute, such as attending a Lampoon Party, making other scumbag friends, or being setup on dates with Sims of questionable morals. And if he/she finds himself/herself in a career that isn't exactly legal, he/she'll earn bonus job performance.

Atrocious
 * A reputation like (Sim Name)'s can elicit strong reactions. Other Sims that she encounters may display strongly negative reactions to his/her mere presence. With such an outright terrible reputation, it can be difficult building bridges with other Sims. Bribery is the answer. Bribe other Sims for their friendship... Bribe bosses for a boost in job performance... Money solves everything. Finally, (Sim Name) might as well lean into their reputation he/she's established. He/She can now throw his/her very own Lampoon Party! Just try not to make the guest of honor laugh themselves to death, ok?

Fame Level (Get Famous)
Unknown
 * You're currently unknown, but there's no time like the present to start your journey to becoming famous! There are many different ways to become a celebrity, and as your Sim progresses in their skills and careers, more paths to stardom will become available. Some great ways to become famous include pursuing a career in Acting, or raising the Media Production Skill via the Video Station or Music Station objects. Look for interactions labeled with (+★Fame); each of these will contribute towards becoming a super star!

Notable Newcomer (★)
 * Notable Newcomers are Sims who have one star to their name and are on the rise to stardom. They gain their first fame perk point at this level, and unlock their first fame quirk slot.

Rising Star (★★)
 * A Rising Star is a Sim who has two stars to their name and has officially entered the spotlight. Other Sims will start noticing them in public, and new relationships now start off with a higher friendship value (if they don't have a bad reputation). Rising stars can sign autographs as an introduction, pose for pictures to their fans, and start a "Celebrity Meet and Greet" social party.

B-Lister (★★★)
 * B-Listers are Sims who have three stars to their name and a large following. They can give hugs to fans and take selfies with them. However, B-Listers are now also being followed by paparazzi; they will follow and take as many pictures of the celebrity as they can. It's up to the celebrity to embrace the flashing lights or turn them away. If fame ever gets overwhelming, B-Listers can put on a "Celebrity Disguise". Fans and paparazzi will not recognize them, but as a downside they can't gain fame while wearing a disguise.

Proper Celebrity (★★★★)
 * Proper Celebrities are Sims who have four stars to their name and an even larger following. Proper celebrities can incite cheers as a self-interaction to cause fans to go wild and other Sims to praise them. They now walk in their own celebrity walkstyle as well as give off a fame shine (both of which can be turned off through a self-interaction).

Global Superstar (★★★★★)
 * Global Superstars are Sims who have five stars to their name and have the largest following a Sim can have. Global superstars have now earned themselves a "Celebrity Tile" which is instantly available in their inventory. Sims can write a custom inscription on the tile and place it down on the walk of fame in Starlight Boulevard. The tile will remain regardless of what happens to the celebrity who owns it.

Fame Quirks (Get Famous)
A Serious Actor
 * The acting studio is not the place for pranks or jokes, especially for an actor trying to evoke the right emotion during a dramatic scene. Such behavior frays on the concentration of actors, and eventually they snap. Anytime anyone attempts something funny or mischievous with a serious actor, they'll show their anger instead of cracking a smile. They'll hold everyone accountable for their professionalism on set, and anyone that steps out of line can expect to be the subject of a furious rant.

A Stan
 * Some fans take fandom a bit too seriously. These misguided Sims are known amongst celebrities as "Stans". Thankfully Stans don't mean you any harm, they just have a burning desire for you to know that you're the center of their universe. Their behavior manifests itself in a variety of ways, from attempting to chat with you while out in public, to showing up at your residence and digging through your trash cans. Should you choose to invite one into your home, keep a close eye on them... They'll always look for a chance to swipe a souvenir from their favorite superstar.

Brushes with Fame
 * For some celebrities, hobnobbing with the rich and famous become a way of life. They get sad if they spend too long amongst the general public, separated from other celebrities that they can actually relate to. They find themselves drawn to increasingly famous Sims, always seeking out the companionship and personal touch of those who are–at minimum–equally as famous as themselves.

Emotion Bomb
 * When the world rotates around you, it's easy to become the emotional center of your own universe. For these celebrities, anything angering will cause them to fly off the handle and become enraged. Anything that saddens them requires the world to stop as they struggle to process their feelings. These intense outbursts don't last long... After working through an emotional meltdown, they're back to acting as if nothing was ever wrong at all.

"Fan" Mail
 * Celebrities who open themselves up to the adoring public are occasionally in for a rude awakening, when they discover that not every Sim is a true fan. In reality, there are some Sims who actively dislike celebrities, and will make it a priority to ensure the target of their ire receives frequent "gifts" in the mail. Try not to take it personally.

Juice Enthusiast
 * Celebrities that are Juice Enthusiasts find themselves always wanting a drink of juice. If they don't regularly drink juice, they'll slip into foul moods, and will have a difficult time raising their Fun.

No Touching
 * Celebrities are forced to live their lives with little privacy, but invasions of their personal space still crosses a line. When they find themselves touched by non-famous Sims who aren't in their family, or who they aren't in a committed relationship with, they may grow to dread physical contact. They put on a smile for a fan who wants a friendly hug, but inside they feel tense, unhappy about the lack of respect for their boundaries. However, should they manage to avoid direct contact for awhile, they gain a renewed sense of confidence to take on the world.

Paparazzi Darling
 * Some celebrities simply adore being in front of the camera, and the paparazzi are happy to oblige. Celebrities that are Paparazzi Darlings will attract bigger crowds of paparazzi, they'll love having their photo taken, and they may earn positive reputation when their picture is taken.

Phone Fanatic
 * Celebrities who are Phone Fanatics are addicted to checking their phones. Whenever they have spare time, you'll likely find them tapping away at their phone's screen. Occasionally, they'll become Tense if they haven't been entertained by their phone recently.

Public Number
 * Celebrities with the Public Number quirk have had their phone number leak, and must endure receiving text messages from various Sims each day. Some Sims are just thrilled to have the chance to contact someone famous. Other Sims are quick to express their dislike of the rich and famous. Regardless, everyone has an opinion... and they're eager to share it.

Refined Palate
 * With fame comes fortune, and with fortune comes an expectation for the finer things in life. Such is the burden that some celebrities must endure. For these Sims, once they've gained a taste for the finest foods, there's simply no going back to just any old meal. These celebrities will find eating food that's of "Excellent" quality most delightful, but they'll turn their nose up in discomfort when forced to swallow food that's "Normal", or-dare I say-"Poor".

Vain Street
 * Maintaining a gorgeous appearance is of peak importance to celebrities... you never know when a paparazzi is going to pop out and snap a shot after all. This can lead to an inflated ego, and mirrors become a necessary crutch to constantly reaffirm that, yes... they're still gorgeous. Admiring their own reflection can instil a celebrity with confidence, but they also become anxious if they're separated from a mirror for too long.

Lifestyles (Snowy Escape)
Adrenaline Seeker
 * Adrenaline Seeker is a Lifestyle for Sims who seek out danger, adventure, and sometimes even drama to ride the wave of an adrenaline rush! To acquire or maintain this Lifestyle, explore dangerous locales, get into fights, WooHoo outside, work in a dangerous career, and seek out excitement in all its forms! Just be sure to avoid the mundane.

Close-Knit
 * Sims living a Close-Knit Lifestyle prefer to form deep connections with a small circle of friends. To acquire or maintain this Lifestyle, a Sim should keep their friend count between one and three Sims while seeking to deepen the relationships they do have.

Coffee Fanatic
 * Sims who live a Coffee Fanatic Lifestyle want nothing more than another cup of java in order to reap its benefits. To acquire or maintain this Lifestyle, drink a lot of coffee.

Energetic
 * Sims who live an Energetic Lifestyle love to stay active and keep moving! To acquire or maintain this Lifestyle, seek out athletic and sporty activities or join a high-energy career.

Frequent Traveler
 * Frequent Travelers make a habit of visiting new and exciting places and want to experience everything these locales have to offer! To acquire or maintain this Lifestyle, travel for vacations, visit exotic hidden destinations, and seek out new experiences while traveling.

Health Food Nut
 * Sims who live a Health Food Nut Lifestyle are devoted to eating nutrient-filled foods! To acquire or maintain this Lifestyle, eat healthy foods and harvestables while avoiding Quick Meals, desserts, or anything that may seem unhealthy!

Hungry for Love
 * Sims living a Hungry for Love Lifestyle have a strong desire to be in a relationship and struggle to deal with life without one. To acquire or maintain this Lifestyle, engage with romantic media or attempt to romance other Sims.

Indoorsy
 * Sims living an Indoorsy Lifestyle prefer to be within the confines of an indoor space. To acquire or maintain this Lifestyle, prioritize doing activities indoors rather than outdoors.

Junk Food Fiend
 * Sims who live a Junk Food Fiend Lifestyle crave snacks and sweets and are enthusiasts of spicing food up with sugar and bacon! To acquire or maintain this Lifestyle, eat Quick Meals, desserts, or anything that may seem unhealthy as a rule. Just be sure to avoid eating healthy!

Outdoorsy
 * Sims living an Outdoorsy Lifestyle prefer to be outside, taking in the fresh air. To acquire or maintain this Lifestyle, prioritize doing activities outdoors rather than indoors.

People Person
 * Sims living a People Person Lifestyle have an easier time building and maintaining a large friend group, sometimes at the cost of connecting with those friends. To acquire or maintain this Lifestyle, a Sim should have four or more friends.

Sedentary
 * Sims who live a Sedentary Lifestyle favor relaxing and lounging in all its forms, and prefer to avoid exerting themselves. To acquire or maintain this Lifestyle, pursue low-energy activities that allow a Sim to relax, sit, and lounge around or join a low-energy career.

Single and Lovin' It
 * Sims living a Single and Lovin’ It Lifestyle happily enjoy the ‘single life’ and savor their independence. To acquire or maintain this Lifestyle, avoid being in a committed romantic relationship and romantic media.

Techie
 * Live a life immersed in technology! To acquire or maintain this Lifestyle, interact regularly with electronics and technology or join a tech-related career.

Technophobe
 * A Lifestyle dedicated to the avoidance of technology! To acquire or maintain this Lifestyle, a Sim should pursue a livelihood without Power or technology, even going so far as to sabotage or break electronics from time to time.

Workaholic
 * Sims living a Workaholic Lifestyle tend to fixate on their careers by working extra hard and rarely taking breaks. To acquire or maintain this Lifestyle, pursue promotions, Work Hard while at work, complete Daily Tasks, and abstain from taking days off.

Skills
Fitness
 * (Sim Name)'s new skill in Fitness will allow him/her to perform various workouts on the Workout Equipment. As the skill level increases, more advanced exercise routines will become available. (Acquired skill)
 * (Sim Name) can now Discuss Workout Techniques with other Sims. (Level 2)

Guest Interactions (Dine Out)
Check on Table
 * I hope you brought your appetite. Let me know if you need a recommendation today.
 * I'm stopping by to make sure this restaurant is living up to your expectations so far.
 * Just checking in to make sure you are getting the service you need.
 * Welcome! I hope to hear you are having a great meal. Our Chef has some serious culinary talent.
 * Welcome to my restaurant. I trust everything is going well.

Free Dessert
 * I can't let you leave without a smile on your face. Treat yourself to any dessert and I'll pick up the bill.
 * Let me have the waiter bring you a complimentary dessert.
 * Let me satisfy your sweet tooth and your wallet. Choose any one of our desserts for free.
 * Please try one of our delicious desserts. Free of charge!
 * Thank you for choosing to dine with us today. Choose any one our fine desserts compliments of the restaurant.

Free Drinks
 * A good drink will improve your mood. A free drink will make it even better. Let me get you round of free drinks.
 * I'm treating this table to a round of free drinks. May I recommend the water?
 * Let me get a free round of drinks for this table.
 * Let me have the kitchen bring out a free round of drinks so we can toast to your good meal.
 * Please enjoy a complimentary drink on us.

Prioritize Dish
 * I'll go speed up your order in the kitchen. Your food will be out shortly.
 * I'm going to make sure the Chef turns up the heat to get your food out fast.
 * I'm going to make sure your meal is top priority. It will be out shortly.
 * You are too important to wait. I'm going to make sure your food comes out pronto.
 * Your food will be out before you can say 'Gastronomy'.

Recommend Dish
 * Here is my recommendation. The ingredients are fresh from the farm this morning. The fresh ingredients will provide a fantastic flavor.
 * May I recommend the Chef's Choice? The Chef has crafted a treat for your tastebuds. Quite the symphony of flavors! Yes? Excellent! The Chef will be happy to hear that.
 * Our staff is loving the flavors brought out in this dish. We all highly recommend it! May I say you have excellent taste by accepting this recommendation.
 * This dish was made with a fresh shipment of the best ingredients. You won't be disappointed with this selection.
 * Try this dish. It's a recipe that has been handed down in my family for generations. I'll make sure the Chef cooks it to meet my Grandmother's standards.

Bouncer Interactions (Get Famous)
Successful Bribe
 * With a wink, the bouncer took the bribe, opened the gate, and announced, "I'm not like a regular bouncer. I'm a cool bouncer." (Sim Name) has been allowed inside!

Convinced Successfully
 * Alright, alright, you've convinced me. Just don't go causing any trouble, got it? This isn't some dive for normal people..." Woo! (Sim Name) has gained exclusive access beyond the door! Wonder if he'll/she'll meet anyone famous inside?

Convinced Successfully as a Group
 * The bouncer offered a disinterested shrug. "Yeah, sure. Whatever. If they're with you, I guess that's cool." What a hero! (Sim Name) just got his/her entire group exclusive access!

Failed to Convince
 * The bouncer exhaled in annoyance. "It's not happening, dude/lady. Why don't you get out of here, so that the VIPs can get through?" Some people just can't be reasoned with... Despite a 'compelling' argument, the bouncer still denied (Sim Name) access.

Failed to Convince as a Group
 * The bouncer looked over your group skeptically. "Umm... nah. You can head on in, but your friends have to go..." Maybe (Sim Name) needs cooler friends? Or maybe the bouncer needs to stop being so stingy! Either way, only (Sim Name) is allowed access at this time.

Successfully Fought Bouncer
 * Kapow! (Sim Name) just dropped a bow on the bouncer. Who's going to stop him/her from getting in now? Who? Nobody? That's what he/she thought!

Failed to Fight Bouncer
 * With a laugh, the bouncer returned to their post. "Nice try! And how about you come back when you're someone!" Apparently the muscles weren't just for show. That bouncer handily defeated (Sim Name), and now his/her chances of getting in are pretty slim... Maybe there is another door somewhere else?

Lessons

 * Welcome to The Sims 4 Lessons! Select a category from the list to the left. Then choose a topic to learn more about it.

Live Mode
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University Organizations
There's always something happening around campus! Students can join University Organizatons to get the most out of their college experience. Each University has their own unique Organizations for enrolled students. Access the Organization Panel from the Social Groups button in the lower right corner of your screen (U).

From here, you can access information on upcoming Organization Events for your Sims' University. To join an Organization, have your Sim stop by any of their University's Events to meet existing Members. Once introduced, your Sim can simply ask any Member if they can join too!

Once a Sim is part of an Organization, the Organization Panel will show Tasks they can do to earn Points toward Organization progress, easy access to their Organizations's scheduled Events, and their current Organization Rank.

Attending University
Sims can apply to University using the Mailbox or Computer. Depending on the Sim's skills, they may get accepted into Distinguished Degrees. If your Sim graduates with a Distinguished Degree, they can earn better benefits from their job than normal degrees. Each University specializes in several Distinguished Degrees.

Once a Sim has received acceptance to University, enrollment can be done using a Phone, a Mailbox or a Computer. There are a number of degrees and housing options available for potential students.

Sim can apply to Scholarships to help pay for university courses or student housing. Scholarships have different requirements; reviewing the Scholarship Info Packet on a computer describes different ways to eearn Scholarships.

Sims can see their schedule of classes and final requirements for the term in the Career Panel. Sims can get good grades by going to class, doing their homework, studying on textbooks or computers, or practicing skills related to the classes.

Sims can check with their professors via phone or computer to get a sense of how they're doing in class, though final grades will only be released after the term has ended.

Lifestyles
Lifestyles are an expression of a Sim's behaviors and habits over time. Each Lifestyle provids unique rewards and may influence the autonomy of a Sim living it. Some lifestyles are opposites of each other and cannot be gained at the same time. Others are solo Lifestyles and can be combined with any other pairing. Lifestyles also have a variety of statuses which include: Hidden, Locked, In Progress, Active, and At Risk.

The Lifestyles panel is housed within the Simology Panel. Active Lifestyles will be visible in this panel once they have been earned. Click on the "Lifestyles" button to open a menu detailing all of the Lifestyles. Hover over a Lifestyle to learn more about it.

A handful of Lifestyles begin with the "Hidden" status within each Sims 4 save file. These Lifestyles have not been discovered yet. They can be revealed through natural gameplay habits relating to that "Hidden" Lifestyle. Explore the game to discover them! Once revealed, Hidden Lifestyles will never return to their Hidden state, and are available to progress in for all Sims within that save game.

Once a Sim makes a certain amount of progress in a Lifestyle, that Lifestyle will unlock the "In Progress" status. This means that if a Sim continues to participate in behaviour representative of that Lifestyle, they will eventually unlock the Lifestyle, making it "Active". Doing the opposite behavior (when applicable) or neglecting a Lifestyle over time will cause a Lifestyle to return to its "Locked" status. A Sim can only work towards or against a Lifestyle so much in a given day.

When a Lifestyle is "Active" the Sim has fully earned it. This will automatically slot the "Active" Lifestyle into the Sim's Lifestyle panel, granting them the gameplay effects noted in the Lifestyle's description. A Sim may only have up to three "Active" Lifestyles at any given time. To replace a currently "Active" Lifestyle with another, a Sim would need to first lose one of the original "Active" Lifestyles.

"At Risk" Lifestyles are "Active" Lifestyles that are currently at risk of going away. This means a Sim has either been ignoring their lifestyle entirely or doing behavior contrary to their lifestyle. If unaddressed, this will cause a Lifestyle to return to its "Locked" status. As with "In Progress" Lifestyles, a Sim can only work towards or against a Lifestyle so much in a given day when it is "At Risk".

Active Lifestyles can be removed via the Phone or Computer by choosing the "Go to Lifestyle Coaching" interaction, or by visiting the Rewards Store and purchasing the "Lifestyle-Go-Poof" potion. Tip: There is a button within the Lifestyles pop-out menu that will directly take you to the Rewards Store.

The Lifestyles feature can also be turned off. However, doing so will remove all Lifestyle data from a game save. To do this, go into the "Game Options" Menu. Select the "Gameplay" section. On the far right of the menu is a "Lifestyles" toggle. Unmark the checkbox to remove Lifestyle gameplay from a save file. Lifestyles can be toggled back on at any time, but they will start fresh within the game save.

Snow Sports
Sims can enjoy a variety of snow sports such as Snowboarding, Skiing or Sledding! Travel to Mt. Komorebi to find the slopes. Beginners can use the bunny slopes, while slopes are available for more advanced skiers or snowboarders.

Find the slopes near the top of the mountain, near the gondola. Click on the slopes to choose a sport activity. If no skis or boards are purchased, the Sim will be given a loaner equipment. Loaner equipment is not very comfortable, and Sims will soon find themselves with sore feet. New equipment can be purchased at home through Build Mode.

The bunny slopes are good for all ages. Children can use the sleds, or even bring a Toddler. Up to two Sims can sled together down these slopes.

As Sims continue to practice snowboarding and skiing, they can use the more advanced slopes. Increasing the sport's skill will enable cooler tricks and unlock advanced gear. However, using the more advanced slopes may lead to injuries. Recover sooner by relaxing at the Onsen Bathhouse.

Hiking
A peaceful stroll through the trails of Mt. Komorebi is the perfect way to relax, socialize with friends, see the sights, and even exercise.

Look for a Hiking Info Board in a neighborhood near you. Here you can discover the local trails and set off to a destination.

When on a hike, your Sims will socialize together as they take in the sights. This is a great way to build your relationships.

There are many locations to discover and visit. Some locations have unique interactions to take advantage of. Make sure to explore once you've found your way to them.

Troublesome critters sometimes stalk the hiking trails. Make sure to check the local wildlife report on a nearby neighborhood info board. it might be prudent to purchase some pest detterents to pack on your hike.

Mountain Excursion
So your Sims have got a couple of levels of Rock Climbing Skill under their belt and now you think you are ready to take on the climb of Mt. Komorebi. Well, prepare yourself for the challenges ahead.

To start a Mountain Climb Excursion your Sims will have to 'Plan a Social Event' from their phones. You will find the Mountain Climb Excursion selectable. Choose at leat 2 Sims to go on the excursion and then head to the Sutefani Onsen Bathhouse. Ride the gondola to the top where you will find the first rock wall to scale and the trail map marker leading to the next segment of the climb.

A mountain climb excursion will be tough. It is likely you will not make it all the way to the summit. Preparation is key to success.

High Rock Climbing Skill is essential. The talles rock walls cannot be scaled until your Sims reach the upper skill levels. Even then, there is a chance of falling to your death, so it is best you know what you are doing.

Rock Climbing Gear is essential to equip for those more challenging rock climbs. You can find out more in the Rock Climbing Lesson.

Food & Shelter is a good idea to bring along. You might not find a tent at all base camps, so it is a good idea to have one with you. Also, bring plenty food and drink. There are many tasty snacks in the vending machines around town that will work. Or better yet, make some energy bars yourself to take along.

Weather will also play a big factor in your success. Make sure to check mountain conditins on your local info board before starting your journey. Icy conditions could make the climb too hard to complete.

The excursion leader will be responsible for getting the rest of the team up the mountain. With the added responsibility comes with the ability to earn rewards plaques and the mountaineering trait. Just don't let down the team or your relationships can suffer.

To progress on the excursion you must complete goals displayed to you in the upper left. Your party may progress to the net section of the mountain after reaching a Silver score.

Climbing the mountain is a tough endeavor. Your Sims may not be able to make it to the top without resting. If you are lucky you may come across a tent setup or a cave to go rest in. For good measure you should pack your own tent and rest when needed. It is dangerous to scale rock walls while sleepy.

Your Sims may be lucky enough to find a cave on their climb. These caves may be blocked off by ice. If they are open, spending time to explore the cave could help you find some nice rewards.

Reaching the peak is its own reward. However, your Sims will get a number of positive moodlets as they remember the experience. While at the peak, make sure to look around for snow piles with valuable rewards to dig up.

Rock Climbing
Time to raise your expectations of what an outdoor activity can be. Rock Climbing is a great way for your Sims to exercise, replenish fun, and eventually scale Mt. Komorebi on a mountain excursion.

You can pick up the rock climbing skill by purchasing skill books, researching handhold techniques on a computer, or by getting out into the world and trying to climb a wall. Sims starting out will be limited to the small training wall located near the base of the Bunny Slopes in the Yukimatsu neighborhood.

The small rock wall for beginners is in the Yukimatsu neighborhood at the base of the Bunny Slope.

Medium rock walls for more capable climbers are found in the bamboo forest in the Senbamachi neighborhood, and on the climb up Mt. Komorebi. Look for your first icy wall at the top of the gondola.

The tallest rock wall, only for the most skilled Sims, is located in the Croft Icewall on your way up Mt. Komorebi. Sims will encounter this on a Mountain Excursion.

Besides raising skill, there are multiple ways for a Sim to improve their success climbing a rock wall. The first is to pruchase climbing gear from the computer. Make sure to equip the gear from the Sim's inventory before starting the climb.

Your Sim can also use the chalk hands and do pre-climb stretch interactions before a climb. These will both provide buffs that get your Sim ready for the accent. It may mean the difference between reaching the top and falling to their death.

Death is a possibility when climbing on the tallest rock wall located in The Croft Icewall as you accent Mt. Komorebi. Be very careful on this wall. If your Sim is already battered and bruised from previous falls, they may want to rest a bit longer before trying this climb.

Shoe Removal Sign
Take control of your household footwear. Place the new 'Taming of the Shoe' sign in your home to set rules about indoor aprooved footwear. Then just beware those mischievous Sims who choose to break rules. **Also works with Men's and Women's Shoe racks.**

You can set your household to have any of these rules.
 * Remove Shoes Indoors: Sims will take off shoes when entering a household.
 * Allow Shoes Indoors Sims will wear whatever footwear they choose.
 * Wear Slippers Indoors: Sims will swap into slippers while indoors.

By default, when you place the 'Taming of the Shoe' sign in a household it will automatically set the rule to 'Remove Shoes Indoors' unless another sign is already placed with a rule already set.

The Men's and Women's shoe racks will not automatically set the 'Remove Shoes Indoors' rule.

Emotionally Mindful
When Sims find a sense of inner relaxation, they can become emotionally mindful. Because the Sim has found a sense of calm and peace, they have more control of their current mood.

Various interactions an help Sims become emotionally mindful. Sims can take a meditative hike, relax in the hot springs, read a book, fish or paint.

When a Sim has entered a state of being truly emotionally mindful, they can change their mood using the self-interaction Surge Emotions. Using this interaction, Sims can at will make themselves furious, ingenious, or passionate, among other emotions.